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ZOOM Webmaster
Sold Out (Win95/98/Me/Mac) (Retail Box) (WEBMASTDR)

Publisher: Tivola

Ages 10 and Up

Offline Game

Ratings:

from Four Fat Chicks

4.5 from Children's Software Revue

Fantastic Adventures in the World of the Internet

Save the Dream Wide Web

The Dream Wide Web was once a tranquil place in the internet. The residents of this little world were happy and content, until one day a Hacker began to destroy their peaceful world.

The residents fled underground and since then call themselves the `Subterraneans'. The Hacker has enlisted the greedy Getties as his obedient servants and he now rules the Dream Wide Web. There is just one incorruptible Getty whom you can trust. You'll find him. He can help you to free the Dream Wide Web from the Hacker. Find the right secret codes and overcome the firewalls that protect the Hacker! Use all of the resources of the Dream Wide Web to help desperate the `Subterraneans'. They need a hero. They need a Webmaster. They need you!

Requirements:

Windows 95/98/ME: 150 MHz Pentium, 32 MB RAM, SVGA Graphics card, sound card, 12x CD-ROM drive.

Macintosh: Power PC 150 MHz, 32 MB RAM, 12x CD-ROM drive, System 7.5.

Reviews:

Four Fat Chicks by Orb

"Webmaster is not your run-of-the-mill kinda game. It's built using its own rules and combines elements that are very unusual, including a system of movement that's the first like it I've seen, as well as arcade sequences to acquire inventory items. Now, I hope that has not scared you off, because although it is different, it's fun different, not "don't make me eat that, mom" different.

"The title of the game gives it much more of a utilitarian or edutainment air than actually exists with the game. Although the game is couched in terms from the Internet, the developers have designed their own world using a few of the symbols and terminology from the Internet, but that's about it. This is not something that is a tool to teach children what the Internet is, or how to use it, but rather it's a lighthearted fantasy game, built in its own world."

"The environments of the game are fun, and they are very cleverly drawn in a whimsical style. The screens are static—the player cannot move about them and click on things, except in a very controlled fashion. The movement is very unusual and actually quite frustrating until you get the hang of it. The player must hold the mouse down, and while holding it down, drag it forward to move to another location, either within that game area or to move to another one. There are no keyboard controls. It's the weirdest interface I've ever seen. Not bad, just weird. One drawback to this is that the game docs do not adequately explain this movement system, and it really should be gone over, as it is singular to this game. Another unfortunate aspect is that the graphics are a bit grainy despite the quality of the style of design."

"Webmaster is a clever and different game, offering a bright design and entertaining gameplay. If you're looking for something new and different, definitely give it a whirl."

Children's Software Revue

"This challenging adventure storybook is one of the most innovative and intriguing we've seen all year...It's a weird storyline, but it works. There are a number of elements and features that make this adventure unique. One is its interface, which requires decidedly 'out of the box' thinking...You have to fend off debilitating viruses and code-stealing Hacker minions, and you must use your logic and memory to solve challenging puzzles. As you explore, you'll find arcade games to play (like air hockey) that help you advance as well. Graphics and sound effects are terrific, adding to the addictive experience, and three difficulty levels make the program accessible to a wide age range. Our testers were stumped at first, but once they got the hang of the navigation and interface, they were captivated by the game, playing it for days on end."



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