The New Way Things Work
||(Win95/98/Me/2000/Mac) (Jewel Case) (WAYWORKDJ)
Publisher: Dorling Kindersley
Ages: 8 to 108
4 stars from Electronic
PC Gamer 1994 Award - Best Educational Product
From the Earliest Tools to the Latest
Join David Macaulay in his wacky world of machines,
inventions and inventors. Discover the workings of more than 150 machines. Meet
the great inventors from 7,000 BC to the present. And do it all with Macaulay's
world-renowned mascot, the Great Woolly Mammoth, as your guide.
Dive into the Digital Domain
Explore an all-new virtual
landscape exploding with the latest technology. From the Internet and
Artificial Intelligence - to Mars Pathfinder, mobile phones and more.
Tap into Answers
Who invented it?
And when? Where was it built? How does it work? With thousands of
lightening-fast links, answers are a click away.
Track Your Knowledge
Pinpoint what you've seen (and what
you haven't) with a 3-D landscape map. Even take the Mammoth School House
challenge to see how much you know.
See How It Works
animations and detailed illustrations, all 22 Principles of Science come
roaring to life.
- 10 All-New Digital Age technologies
- 150+ amazing machines and inventions
- 22 Basic Principles of Science made easy
- 25 live videos of illustrator, David Macaulay
- 1,000+ super-detailed illustrations
- 300+ wacky animations
Windows - Windows 95/98/Me/2000, 486DX/33MHz, 8MB of
RAM (12MB for Windows 95, 16MB for Windows 98), 640x480 pixels, 256 colors (16
bit colors preferred), double speed CD-ROM drive, 8Mb hard disk space, 8 bit
audio, loudspeakers or headphones, mouse.
Does not work on Windows XP.
Macintosh - System 7.0+, 68LC040 25MHz, 8MB of RAM,
640x480 pixels, 256 colors (thousands of colors recommended), double speed
CD-ROM drive, 8MB hard disk space, 8 bit audio, loudspeakers of headphones,
Electronic Entertainment, January
"How many wooly mammoths does it take to change a light
bulb? Actually none, but it's nice to have one around when you're explaining
how light bulbs work. In fact, the fuzzy mascot from David Macaulay's
best-selling coffee-table book The Way Things Work makes regular
appearances throughout the elaborately illustrated screens of DK Multimedia's
new CD-ROM version of the book...Even if you're not the scientific type, The
Way Things Work is a fun and fascinating addition to your multimedia
PC Gamer, March 1995
"The Way Things Work, from Dorling Kindersley Multimedia, is
based on David Macaulay's popular book about machines and the scientific
principles underlying them, and built on a hypermedia engine. Its wonderful
design - complete with clear and entertaining explanations as well as animated
examples of the principles it covers - make it appeal both to those who learn
well through reading and those who prefer to see a concept in action.
"But above it all, The Way Things Work is fun. It encourages
exploration, with cross-referenced entries on related machines and mechanical
principles, and entertains as it teaches. It's utterly engaging - and what
software, of any type, can hope to do better than that?"
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