||(Win95/98/Me/XP/Mac) (Retail Box) (THINKINSDR)
Edmark / IBM
Ages: 6 to 8, First and Second Grades
Bonus: Includes Explorer's Light - 2 in 1 Search Light
Real Science Made Really
Your child is naturally inquisitive about the surrounding
world. Thinkin' Science excites this curiosity with fun-filled activities that
use scientific tools to solve problems and explain basic science concepts.
Everyday objects come to life to teach your child Earth, Life and Physical
Science topics covered in first and second grades.
Introduce Your Child to the Fun and
Mystery of Science
Enter the Super Secret Science
Station and discover a place where imagination meets real Earth, life and
physical sciences. Children choose science challenges from a radar screen and
are instantly transported to one of five environments for any of hundreds of
challenges. In each activity, children use powerful science tools to solve
problems and learn basic science concepts. Children can also visit the Science
Web, a kid-friendly research tool with information on all of these science
topics; it's just a click away!
How Thinkin' Science encourages
problems encourage critical thinking and provide a vital foundation for
Pictures, Figures, Words and Speech
Problems are presented in many interesting ways to make learning science
The Right Approach to "Wrong" Answers
Mistakes are treated as a valuable part of learning, so your child solves
problems with confidence
Self-Adjusting Challenge Levels
problems are presented only after your child has mastered easier ones.
Lots of Fun, Helpful Friends
companions like Buddy the Leaf, Einstone the Rock and Carrie the Paper Bag
guide the quest for science knowledge.
Equal Parts Fun and Education
your child in interactive play that teaches while it entertains.
|Kid-Friendly Research Tool
The easy-to-use Science Web
tells more about animals, physics and Earth science.
Physics Becomes Child's Play!
Experiment with ramps, catapults, and
pendulums to learn about the physics of motion.
|What's Hiding in the Mystery Cave?
Deduce what's in the
Mystery Cave by using data on smell, texture, color, shape, size and weight.
How Well Can You Remember What You See?
Sharpen your observation
and memory skills by returning animals to where you first saw them!
|Who Made This Track?
Count toes, consider behavior and
habitat, and examine shape, pattern and size as you learn about animals.
Look at all you get with Thinkin' Science:
- 5 captivating learning environments, packed with
- Dozens of Earth, Life and physical Science topics
- 100s of age-appropriate science problems
- Educator-designed activities connect science concepts to
the real world
- Kid-friendly Science Web to research animals, physics and
- Plus, 15 printable "treasures" to reward your child's
Thinkin' Science is packed with hundreds of questions,
exploration opportunities, problems, facts and experiments that teach your
child how science applies to everyday life.
- Logical, Sequential Thinking
- Deductive Reasoning
- Problem-Solving Strategies
- Observation and Prediction
- Memory Strategies
- Manipulation of Variables
- Animal Tracks and Habitats
- Earth's Rotation, Day, Night and Seasons
- Force and Motion Experiments
Windows 95/98/Me/XP: 486, Pentium or better (33MHz or
faster), hard drive with 5MB free, 8 MB RAM required, 640x480, 256 color
monitor, CD-ROM drive (double-speed or faster recommended), Windows-compatible
Macintosh: System 7.0.1 or higher, 68040, 68030
processor (25MHz or faster recommended) or any Power PC, 8 MB RAM (16MB
recommended for PowerPC), 640x480, 256 color monitor, double speed or faster
Optional: Edmark TouchWindow, Printer.
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