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$19.95 (Win95/98/Me/XP/Mac) (Retail Box) (THINKINSDR)

Edmark / IBM


Ages: 6 to 8, First and Second Grades

Bonus: Includes Explorer's Light - 2 in 1 Search Light and Compass

Real Science Made Really Fun!

Your child is naturally inquisitive about the surrounding world. Thinkin' Science excites this curiosity with fun-filled activities that use scientific tools to solve problems and explain basic science concepts. Everyday objects come to life to teach your child Earth, Life and Physical Science topics covered in first and second grades.

Introduce Your Child to the Fun and Mystery of Science

Enter the Super Secret Science Station and discover a place where imagination meets real Earth, life and physical sciences. Children choose science challenges from a radar screen and are instantly transported to one of five environments for any of hundreds of challenges. In each activity, children use powerful science tools to solve problems and learn basic science concepts. Children can also visit the Science Web, a kid-friendly research tool with information on all of these science topics; it's just a click away!

How Thinkin' Science encourages scientific learning:

Real Understanding
Carefully sequenced problems encourage critical thinking and provide a vital foundation for understanding science.

Pictures, Figures, Words and Speech
Problems are presented in many interesting ways to make learning science fun.

The Right Approach to "Wrong" Answers
Mistakes are treated as a valuable part of learning, so your child solves problems with confidence

Self-Adjusting Challenge Levels
Harder problems are presented only after your child has mastered easier ones.

Lots of Fun, Helpful Friends
Helpful companions like Buddy the Leaf, Einstone the Rock and Carrie the Paper Bag guide the quest for science knowledge.

Equal Parts Fun and Education
Immerse your child in interactive play that teaches while it entertains.

Kid-Friendly Research Tool
The easy-to-use Science Web tells more about animals, physics and Earth science.
Physics Becomes Child's Play!
Experiment with ramps, catapults, and pendulums to learn about the physics of motion.
What's Hiding in the Mystery Cave?
Deduce what's in the Mystery Cave by using data on smell, texture, color, shape, size and weight.
How Well Can You Remember What You See?
Sharpen your observation and memory skills by returning animals to where you first saw them!
Who Made This Track?
Count toes, consider behavior and habitat, and examine shape, pattern and size as you learn about animals.

Look at all you get with Thinkin' Science:

  • 5 captivating learning environments, packed with activities
  • Dozens of Earth, Life and physical Science topics
  • 100s of age-appropriate science problems
  • Educator-designed activities connect science concepts to the real world
  • Kid-friendly Science Web to research animals, physics and Earth science
  • Plus, 15 printable "treasures" to reward your child's growing knowledge

Thinkin' Science is packed with hundreds of questions, exploration opportunities, problems, facts and experiments that teach your child how science applies to everyday life.

Learning Opportunities:

  • Logical, Sequential Thinking
  • Deductive Reasoning
  • Problem-Solving Strategies
  • Observation and Prediction
  • Memory Strategies
  • Manipulation of Variables
  • Animal Tracks and Habitats
  • Earth's Rotation, Day, Night and Seasons
  • Force and Motion Experiments


Windows 95/98/Me/XP: 486, Pentium or better (33MHz or faster), hard drive with 5MB free, 8 MB RAM required, 640x480, 256 color monitor, CD-ROM drive (double-speed or faster recommended), Windows-compatible sound-output device.

Macintosh: System 7.0.1 or higher, 68040, 68030 processor (25MHz or faster recommended) or any Power PC, 8 MB RAM (16MB recommended for PowerPC), 640x480, 256 color monitor, double speed or faster CD-ROM drive.

Optional: Edmark TouchWindow, Printer.

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