||(Win95/98/Me/Mac Classic) (Retail) (SYMBIOCDR)
NOTE: All remaining boxes have minor condition
Publisher: Istvan Pely
ESRB Rating: Everyone
We Are on the Verge of a New
an age where mind and machine blend seamlessly. It is the
age of the SYMplant. At SYNSYM, our dedication is to the advancement of life.
Today, only a select few have been enhanced. But soon the synthetic implant
will be a factor in all our lives.
- Extensive gaming theater
- Highly detailed 3-D graphics
- fully interactive animated environment
- Rich, orchestral musical score
The attack struck unexpectedly. When it was over, the I.S.T.
Rident was left adrift in the depths of space. The crew and passengers were
gone, spirited away by two unidentified battleships. A solitary survivor
remains on board the Rident. You.
Plunge into the adventure of a lifetime. You must track down
your missing crew mates. Your search will lead you across the galaxy from one
exotic locale to another. As the mystery unravels, a nagging doubt plagues you
throughout your travels: Why were you the only survivor?
You will unravel a conspiracy that runs deeper than anything
you ever imagined. You will discover an evil that has taken numerous human
lives and committed them to a fate worse than death. And you will do this in a
breathtakingly vast and detailed environment, teeming with fascinating
characters and exotic locations.
Windows 95/98/Me: IBM PC or compatible, Pentium
75MHz, 16MB RAM, SVGA display (256 color or higher), 4x CD-ROM, sound card and
Macintosh: 68040 or any PowerPC processor, System 7
or later, 256 color or higher, 4x CD-ROM, 16 MB RAM.
Quandary Review by
"Syn-Factor [Symbiocom] is an interesting game with an
intriguing story and a good dose of mystery that makes you want to play it
through to the end just to find out what happens. It is a first-person
perspective adventure within an intelligent, but unrelieved science-fiction
setting. By 'unrelieved' I mean that the whole game revolves around exploring
fairly sterile, claustrophobic and largely uninhabited environments including
your spaceship, a space station, and corporate complexes. Everything, including
the interface, is metallic or synthetic and even the planet you land on in the
final section of the game is washed out and lifeless."
"The puzzles are not too difficult for experienced
adventurers and are logically consistent within the game world. You will spend
much of your time getting equipment working, trying to find coordinates, access
codes and passwords, and generally piecing together the information you gather.
This means a lot of snooping around and careful reading of electronic mail to
extract significant words. And, no, a birth date won't do as a code for
accessing a computer or a locked door, you'll have to look further than
"Syn-Factor is aimed squarely at science fiction fans.
Although it's a bit too metallic and sterile for my taste, I'm sure that many
sci-fi fans will appreciate the particular ambience this creates. Regardless of
this, the game was interesting enough to keep me playing, and I particularly
appreciated that your character is both nameless and faceless so the game
invites all players equally to step into the role and experience the
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