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ZOOM StarFlyers
Alien Space Chase
$9.95 (Win95/98/Me/2000/XP/Mac) (Jewel Case) (STARFLY2DJ)

Publisher: The Learning Company / SelectSoft

Ages 5-8

Ratings:

from Discovery School

Yikes! Pets Are Loose At School!

It’s intergalactic election time, and villainous Vexar is up to his evil stunts. Join the StarFlyers™ on a colorful quest to find the missing alien ambassadors and foil Vexar’s scheme. Along the way, you’ll encounter out-of-this-world challenges like racing through the universe’s largest slide and navigating the twists and turns of Planet Pipeworks. From a rendezvous with the Fun Police to a brush with the bouncing Hairballs, you never know what to expect on a StarFlyers adventure!

A colorful cast of characters, an out-of-this-world setting, and loads of kid-friendly charm make StarFlyers Alien Space Chase your ticket to intergalactic achievement. Strap on your spacesuit and buckle up for blast-off… a universe of learning awaits!

Features and Activities:

Stretch your smarts with 8 challenging games.

Extend the fun (and learning!) beyond the computer with 12 printable activities.

Explore 3 levels of difficulty for ongoing challenge and lasting appeal. Stuck? No problem!

Get out of a jam fast with kid-friendly Help Movies.

Enjoy building skills in:

  • Critical thinking and problem solving
  • Hypothesis formulation and testing
  • Spatial relationships
  • Memory and sequencing
  • Creativity

Requirements:

Windows 95, 98, Me, 2000, XP: Pentium 166 MHz or faster, 32 MB RAM or greater, 100 MB free hard disk space, 8x CD-ROM drive, 16 bit DirectX compatible sound card, 16 bit DirectX compatible 2 MB video card.


Macintosh: OS 8.6 through OS X, Power PC, 180MHz or faster, 32 MB RAM, 100 MB free hard disk space, 8x CD-ROM drive, 16 Bit color monitor, 800x600 display.

Reviews:

Discovery School

"When players first arrive at Planet Cafeterium, which consists of rings of different food groups, they can't land their spaceship without first collecting something to clean up all the ketchup and mustard! Once they've successfully collected the item and used it to clean up the planet's surface, they work their way through the different planetary rings by playing a series of arcade activities. At Planet Pipeworks, children need to rescue Commander Ann Chovy (one of the missing space Ambassadors), who is at the bottom of a drain. They need to connect the pipes, one level at a time, so that she can work her way back up. These levels become increasingly more challenging, with higher levels requiring the need to "flip" the pipes for success."

"One of the game's most appealing qualities is its hefty dose of humor. Since the story is essentially a child's flight of fancy, ridiculous moments abound. At one point, the StarFlyers face a cave filled with animated hairballs, and they need to call on A. J.'s "Bubble Gum Blast" in order to get past these funny creatures. The game's characters are well-developed; and the graphics give a Saturday morning cartoon feel to the game."

"Although children can choose to play the game at any of 3 difficulty levels, the program also monitors players' performance, automatically adjusting difficulty levels up or down, as needed. Help is always available."

 


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