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StarFlyers Alien Space Chase |
| $9.95 |
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(Win95/98/Me/2000/XP/Mac) (Jewel Case) (STARFLY2DJ) |
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Publisher: The Learning Company
/ SelectSoft
Ages 5-8
Ratings:
from Discovery School
Yikes! Pets Are Loose At
School!
Its intergalactic election time, and villainous Vexar
is up to his evil stunts. Join the StarFlyers on a colorful quest to find
the missing alien ambassadors and foil Vexars scheme. Along the way,
youll encounter out-of-this-world challenges like racing through the
universes largest slide and navigating the twists and turns of Planet
Pipeworks. From a rendezvous with the Fun Police to a brush with the bouncing
Hairballs, you never know what to expect on a StarFlyers adventure!
A colorful cast of characters, an out-of-this-world setting,
and loads of kid-friendly charm make StarFlyers Alien Space Chase your ticket
to intergalactic achievement. Strap on your spacesuit and buckle up for
blast-off
a universe of learning awaits!
Features and
Activities:
Stretch your smarts with 8 challenging games.
Extend the fun (and learning!) beyond the computer with
12 printable activities.
Explore 3 levels of difficulty for ongoing challenge
and lasting appeal. Stuck? No problem!
Get out of a jam fast with kid-friendly Help Movies.
Enjoy building skills in:
- Critical thinking and problem solving
- Hypothesis formulation and testing
- Spatial relationships
- Memory and sequencing
- Creativity
Requirements:
Windows 95, 98, Me, 2000, XP: Pentium 166 MHz or
faster, 32 MB RAM or greater, 100 MB free hard disk space, 8x CD-ROM drive, 16
bit DirectX compatible sound card, 16 bit DirectX compatible 2 MB video
card.
Macintosh: OS 8.6 through OS X, Power PC, 180MHz or
faster, 32 MB RAM, 100 MB free hard disk space, 8x CD-ROM drive, 16 Bit color
monitor, 800x600 display.
Reviews:
Discovery School
"When players first arrive at Planet Cafeterium, which
consists of rings of different food groups, they can't land their spaceship
without first collecting something to clean up all the ketchup and mustard!
Once they've successfully collected the item and used it to clean up the
planet's surface, they work their way through the different planetary rings by
playing a series of arcade activities. At Planet Pipeworks, children need to
rescue Commander Ann Chovy (one of the missing space Ambassadors), who is at
the bottom of a drain. They need to connect the pipes, one level at a time, so
that she can work her way back up. These levels become increasingly more
challenging, with higher levels requiring the need to "flip" the pipes for
success."
"One of the game's most
appealing qualities is its hefty dose of humor. Since the story is essentially
a child's flight of fancy, ridiculous moments abound. At one point, the
StarFlyers face a cave filled with animated hairballs, and they need to call on
A. J.'s "Bubble Gum Blast" in order to get past these funny creatures. The
game's characters are well-developed; and the graphics give a Saturday morning
cartoon feel to the game."
"Although children can choose to play the game at any of 3
difficulty levels, the program also monitors players' performance,
automatically adjusting difficulty levels up or down, as needed. Help is always
available."
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