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SimTown |
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(Win98/Win3.1/Mac) (Retail) (SIMTOWNDR) |
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Maxis
Children
Ages: 8 to 12
This Town is Run by Kids!
Hey kids! Now you can build and run your own animated town! Put the roads
wherever you want. Choose different houses, including log cabins, haunted
houses and castles. Place your favorite businesses, including pizza parlors,
toy stores, video arcades and movie theaters! Watch people walk, bicycle and
skateboard through town as they work, play and have fun. You can even follow
them into their homes. Now you can build your own dream town! Well, OK, there
are grown-ups, but nothing's perfect.
SimTown is designed to teach kids the basic concepts behind economics
(supply and demand), ecology (natural resources, pollution and recycling), and
city planning (balancing homes, businesses and recreation) in a fun,
easy-to-understand simulation.
Maxis Software Toys For Kids give children the tools they need to explore
and create. We combine entertainment, learning and creativity to blur the line
between fun and education. All Software Toys For Kids promote creativity and
teach higher-order thinking skills, problem solving, deductive reasoning and
critical thinking.
Maxis is a recognized leader in creating innovative software and has won
numerous awards for the entertainment and educational value found in its
products.
Requirements
Windows: Win 3.1/ Win 95, IBM or 100% compatible 386DX or above (486
recommended), 8 MB RAM, CD-ROM drive, Microsoft compatible mouse, SVGA 256
colors. Supports MPC compatible sound card.
Macintosh: 68030, 25 MHz or higher, System 6.0.7 or above, 4 MB RAM
(8 MB recommended), 13" color monitor with 8-bit (256 color) graphics. Printer
optional.
Reviews:
Computer Gaming World, December 1994
"Such dry studies as economics need no longer be a drag for pre-teens. The
original adult software toy, SimCity, has finally embraced kids, who may now
construct their own small towns, complete with apartment communities or even
trailer parks. The interface is a simplified version of SimCity, with a
friendly graphic look that encompasses such unlikely town dwellings as Moon
Domes and Haunted Houses. While the kids are building movie theatres and Burger
Barns, they are also learning about supply and demand, pollution, and the
realities of running a business."
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