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Putt-Putt Travels through
Time |
| $14.95 |
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(Win95/98/ME/XP/Mac) (Retail) (PUTTTIMEDR) |
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Humongous
Entertainment
Children
Ages: 3 to 8
Wham Boom Blam Boing!
Mr. Firebird's time machine has gone haywire and Putt-Putt's best pal Pep is
lost somewhere in time. Grab your compass! Putt-Putt needs your child's help to
find him. Together, they'll leap through time - exploring new dimensions and
discovering surprising new friends. Meet Ms. Brachiosaurus - she holds the key
to unlocking the secrets of the dinosaurs. See what pans out when you visit
Silverado Sam, the prospector from the Old West. Don't forget to feed the
dragon in King Chariot's medieval castle and be sure to check out Darien the
librarian from the future - he just may have the book you need. These are just
a few of the delightful friends who will help your child reunite our pals. It's
an adventure-of-the-centuries that will keep kids coming back time and time
again!
Junior Adventures challenge and inspire kids to think for themselves in
creative and flexible ways. Kids play with faithful, lovable friends as they
discover captivating worlds. Your children will direct the journey and overcome
challenges at their own pace. Humongous Entertainment's heart-warming
characters and engaging adventures come to life through feature-film quality
animation, original music and the power of a child's imagination.
There's an exciting world waiting around each turn!
Putt-Putt knows cooperation is the key to solving any problem and
there are always fun friends willing to help out.
 Dinosaurs, castles, singing horses and
floating cars are just a few of the things Putt-Putt will discover.
Take breaks from the action to play games, sing songs, paint
Putt-Putt or create Silly Stories!
With the help of your child's imagination and creative thinking,
our travelers safely return to Cartown!
Like the real world, Putt-Putt's world changes every time you play.
Special games and activities test memory, challenge math skills and
encourage creativity!
Click Points reveal hundreds and hundreds of hidden surprises.
Out of time? You can save the game and finish it later.
Requirements:
Windows 95/98/ME/XP: IBM PC or 100% compatible, 33 MHz 486 with 8 MB
RAM, SVGA (640 x 480, 256 color) graphics, Windows 3.1 or higher, Sound card,
Double-speed CD-ROM drive.
Macintosh: Minimum 25 MHz 68040 or Power PC with 8 MB RAM, 640 x 480,
256 color, System 7.0 or higher, Double-speed CD-ROM drive.

Lurlenes General Store
In the Old West, huge malls or chain stores
did not exist; instead, a town had a "General Store" or an "Emporium." Lurlene
is the proprietress of the General Store in a town called Tire Flats. She sells
a variety of items from Chewy Fruity Wagon Wheels to cowboy hats. "Yep, I would
say my store is
. full of sundry things!" says Lurlene. "I've got piggy
banks, plants, and even a few teddy bears."
Tire Flats is a very a small town: one horse, one train station, and one
General Store! Even so, the residents dont seem to mind it too much.
"Tire Flats is usually quieter than a cricket, I see more tumbleweeds than
customers! But, every now and then someone comes in," says Lurlene. "That
leaves me plenty of time to play a few rounds of Solitaire."

Reviews:
Computer Shopper, September 1997
"Things in Car Town may never be the same. Mr. Firebird's Time Portal has
run amok, sucking Putt-Putt's homework, calculator, and lunch box - not to
mention Pep the dog - into who knows when. In Putt-Putt Travels Through Time,
the little car with the great big smile must locate his lost items or the Time
Portal can't be closed. He voyages into the Age of Dinosaurs, the Middle Ages,
the Old West, and the Future. Fantasy overrules fact in most cases, so don't
expect your child to gain more than a cartoon sense of history here. Problem
solving and memory development are this game's strengths."
"Unfortunately, the different time eras make the game feel disjointed, as if
it were really four small, partially finished Putt-Putt adventures that have
been tacked together instead of one cohesive game. Perhaps fame has gone to his
head. Or perhaps we've become spoiled, expecting the company that brought us
classically great children's games such as Fatty Bear's Birthday Surprise and
Putt-Putt Goes to the Moon to produce miracles every time they release a game.
While Putt-Putt Travels Through Time is fun, it isn't quite up to what we've
seen in the past."
Quandary
Review by Rosemary Young
"Frankly, I was worried about what I was
going to say in this review of Putt-Putt Travels Through Time, more of the same
I supposed, so I arranged to give this one the litmus test. I got hold of a six
year old child (plus mum and dad) who had never used a computer before, let
alone a mouse, plonked the game in front of him and said 'Go' :-)
"Well ... I did put in the CD and press the start button, I even tried for a
quick lesson in mouse manipulation, but as soon as my pupil got an inkling of
the idea I was promptly dismissed. I just sat back and watched as he clumsily
(at first) waved the cursor around and very quickly got the hang of it before
he began clicking away and laughing at all the animations. Then, with a few
prompts from me, he found the coin to work Mr Firebird's time machine and was
off on his journey to The Age of Dinosaurs, Medieval Land, The Old West, and
The Future in search of Putt-Putt's goodies that were swallowed up by the
malfunctioning machine."
"We had surprise dinner guests that evening, both pupil and parents were
hooked, I even suspect I sold a computer for some lucky store..."
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