||Disney's Ready for Math with
||(Win95/98/Me/XP/Mac) (Retail) (POOHMATHDR)
Ages: 3 to 6 - Preschool through First Grade
from Computing with
Enter a Magical Garden
Deep in the heart of the 100 Acre Wood,
learning math is the cheeriest of adventures. With Pooh, Tigger and their
friends leading the way, children are guided through seven engaging activities
that teach and reinforce beginning math skills. As kids accomplish each skill,
they earn a fun reward they can use to build their very own gardens. And with
so many ways to enjoy those rewards, they'll come back to learn again and
again. From counting and sorting, to adding and subtracting, you'll be amazed
at how your child will flourish in the garden with his best friend Pooh.
Learning and Fun Can Add Up to Something Grand
Seven activities developed with educational specialists build early
Three levels of difficulty allow children to learn at their own
Kids interact with their favorite characters, helping them build
confidence and self-esteem.
Rewards, surprises and fun clickables acknowledge achievement and
encourage children to learn.
Monitor your child's progress through the rewards brought back to
- Number forming
- Counting sequentially
- Ordinal numbers
- Patterns and Sequencing
- Sorting and classifying objects
- More and less
- Matching numbers with sets of objects
- Beginning addition, subtraction and more
Where Learning and Fun Always Play Together
It's a fine day for planting a garden. Pooh, Tigger and your favorite
friends are here to guide you through lots of fun activities. When you finish
each one, you'll get something useful to help your garden grow or make it look
extra special. So bounce right in. The fun and surprises are waiting for you.
Pooh's Pantry Can you help Pooh put his fresh-picked fruits and
veggies into jars? Practice your counting by emptying the baskets in the right
Piglet's Cupcake Kitchen Decorate Piglet's cupcakes as they come out
of the oven. Frost them, add them up, then choose the jar of sprinkles that
matches your total. Yummy!
Rabbit's Rain Dance How about a rain dance to water the garden? Help
Rabbit create a sequence of steps by completing the pattern on the sheet. Then
watch your 100 Acre Wood friends dance up a storm.
Bug Collecting Roo and Tigger are collecting bugs for the garden.
Sort the bugs by color and put them in Roo or Tigger's tray. Who has more? Who
The Wishing Well What would a wishing well wish for? Each time a
number appears inside the well, drag over a set of objects that matches the
number. Did the wish come true?
Eeyore's Faded Calendar Poor Eeyore can barely see the numbers on his
calendar. Follow a critter along it's path as you draw each number with your
crayon. When you finish, the critter will dance for you.
Tigger's Contraptions Tigger's machine makes contraptions out of
recycled items from the garden. Follow the blueprints to figure out what comes
first, then second, and see what pops out.
Windows - Windows 95/98/Me/XP,
486-66MHz or faster processor, 8MB RAM and 10MB free disk space, double speed
(2x) CD-ROM drive, 256 color VESA, PCI or other local bus video, 8-bit sound
card, Microsoft compatible mouse.
Some sound cards may produce stuttering later in the game. This can be fixed
on Windows XP by selecting the following:
- Control Panel
- Sound, Speech, Audio Devices
- Sounds and Audio Devices
- Move Hardware Acceleration pointer two positions to the left
Macintosh - 68040 or faster processor, System 7.1 or later, 8MB RAM
and 10MB free disk space (16MB RAM Power Mac), 256 color video display, double
speed (2x) CD-ROM drive.
Computing with Kids by Jinny Gudmundsen
"Cuddly ol' Pooh Bear and his friends make great teachers of math! In this
software, children play with their Hundred Acre Wood friends to learn about
number recognition, number formation, sets, adding, subtracting, sorting,
patterns, and sequences. Baby Roo and Tigger host a great activity that has
children catching virtual bugs to sort and count. Eeyore teaches children how
to draw numbers by having them follow critters along a path that draws a
number. Rabbit needs help creating a pattern so that he can teach each
character how to perform a rain dance.
"With three levels of difficulty, Ready for
Math with Pooh allows children to grow with the software. It doesn't miss an
opportunity to teach number concepts, and it does it in a gentle and supportive
Computer Shopper, December 1997
"Winnie the Pooh and math go together like bears and honey in Disney's Ready
for Math with Pooh. The popular honey-obsessed bear offers an attractive
beehive of activities that help young kids improve their counting, sorting, and
basic math skills. For a Bear of Very Little Brain (he is, after all, stuffed
with fluff), Pooh does a first-rate job of teaching basic math and encouraging
kids to come back.
"Ready for Math offers seven activities to spark budding mathematicians.
Kids can select the right number of sprinkels to decorate Piglet's cupcakes,
match numbers to help Pooh pack his pantry, and sort and count bugs with Roo
and Tigger. They can also arrange dance sequences with the characters, assemble
crazy contraptions, and trace numbers with Eeyore.
"To keep kids interested, the game awards them oncreeen prizes such as
seeds, plants, and tools that appear in a garden as kids complete levels. Our
testers enjoyed planting their well-earned seeds, and jubilantly watched their
gardens grow. The program offers three difficulty settings, and the numbers and
quantities used in the activities increase from levels appropriate for
preschoolers to levels for first graders. Our testers generally enjoyed the
activities, although some games, such as bug sorting, got repetitive.
"The graphics and animation are excellent and rank among those of the best
children's programs we've seen. The beloved One Hundred Acre Wood characters
offer lots of songs and encouraging words. With Disney's Ready for Math, kids
can enjoy learning their numbers and improving their counting and sorting
skills, and like Tigger, can become math whizzes (after all, it's what Tiggers
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