||(Win95/98/Me/XP/Classic Mac) (Jewel Case) (PAJAMADJ)
systems you can use ScummVM to run
Children - Ages: 3 to 8
"No Need To Hide When It's Dark
Fed up with his fear of the
dark, Sam transforms himself into Pajama Sam - world's youngest superhero - and
resolves to confront Darkness. With help from King the mine car, Otto the boat,
and a host of fascinating characters, Pajama Sam soon finds things aren't quite
what they seem in the incredible Land of Darkness. Kids direct this amazing
interactive adventure through a giant treehouse, underground river caverns and
even a sunken mine. Teamwork, clever thinking and some creative problem-solving
lead our hero, and your kids, to a surprising conclusion - maybe Darkness isn't
as bad as it seems.
Like the real world, Pajama Sam's
world changes every time you play
Everything comes to life: appliances sing, furntiure
dances, trees talk.
Out of time? You can save the game and finish it
Take breaks from the action to play games, solve
puzzles, mix magic potions or just sing songs
24 page Activity Book.
Windows 95/98/Me/XP: 33MHz 486 with 8MB RAM, SVGA
(640x480, 256 color) graphics, sound card, double speed CD-ROM drive.
Macintosh: 25MHz 68040 or Power PC with 8MB of RAM,
640x480, 256 color, System 7.0 or higher, double speed CD-ROM drive.
Review by Rosemary Young
"This title introduced Pajama Sam to the circle of Humongous
friends a year or so ago and I'm certain that children will appreciate the
opportunity to get to know him. He's a darling, and his first adventure is a
delicious story, perfect for telling any time of day. Sam's search for his
nemesis is wonderfully presented with the added bonus that kids are right 'in
there' living and creating the story themselves..."
"Young adventurers might not see everything the first time
around because, as with other Humongous games, there are different paths
through this one. Things begin to go wrong almost as soon as Sam sets out, he
meets the Customs Inspectors who confiscate his precious tools, and with each
new game they are randomly hidden in the game world thus changing the story and
presenting different problems to overcome. Even if players encounter the same
problem it might be a variation on the last time around. For instance, the join
the dots puzzle might require counting in single units or maybe in twos or
tens, and the Doors of Knowledge will certainly have different questions to
"Although it has
no text option for hearing-impaired children, it excels in every other area ...
graphics, sound, gameplay, story and user-friendliness. In this last respect
it's all mouse driven with keyboard access for game controls and saving and
restoring. Even if it were only half as much fun, it would still be a heart
"Do yourself a favor and buy this game for any kid you know
(including yourself)! It is absolutely great, a pure adventure, with an
adorable pint size hero that has now become enshrined as our latest PC
Wallpaper because my wife loves him so much.
"We originally decided to review the game because when we
purchased it for our godson's 5th birthday, he fell in love with it and had to
have the sequel and then the other Humongous adventures, so we wanted to see
what all the fuss was about. And we had a ball! We even needed a hint at one
point, and now we're personally so hooked that we'll play any future 'Pajama
Sam' games that they create!"
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