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ZOOM Myst III: Exile
Sold Out (Win 95/98/Me/Mac) (Retail) (MYST3DR)

Publisher: Presto Studios / Ubi Soft

Included In: Myst Trilogy

Ratings:

A+ from Just Adventure

The Perfect Place to Plan Revenge

Experience the stunning sequel to Myst and Riven, a complex tale of betrayal and revenge that only you can successfully unravel. Myst III: Exile plunges you into an adventure so real, you'll forget it's a game.

`The idea that someone may be linking into my study, reading all of my books, disturbs me..'

Return to this strange and wondrous universe, where books become portals into worlds, and where the lessons of the past, may yet hold meaning for today...

A New Villain Hungers for Revenge

MYST III: EXILE introduces a new villain, a bitter man whose home world was destroyed by Sirrus and Achenar, the sons of Atrus and Catherine, whom players originally encountered in Myst. Played by Academy Award nominee Brad Dourif (One Flew Over the Cuckoo's Nest), the villain has been hiding on Atrus' Ages, awaiting his chance to gain revenge.

Inadvertently, Atrus himself has provided that chance. He and Catherine have reestablished contact with the D'ni, a race of people whose knowledge enables them to write the special linking Books first encountered in Myst. Atrus hopes to see D'ni civilization restored to its full potential, and his efforts to do so provide the perfect impetus for a man whose heart seems bent completely on revenge.

The player must track the villain through several surrealistic Ages, navigating puzzles to uncover the truth behind this new adversary. Only then can disaster be averted, and the fate of thousands ultimately determined.

Five New Ages to Explore

Building on the surreal style of Myst and Riven, Myst III: Exile features five fantastic worlds for players to investigate and explore, including:

Tomahna

Atrus and Catherine's new home, Tomahna sits like a flowering oasis at the edge of a rolling desert landscape.

J'nanin

Sometimes described as a rock-climber's paradise, J'nanin is an elliptical-shaped island in which towering granite cliffs and strange, tusk-like formations surround a freshwater caldera.

Voltaic

Voltaic is a dusty world of sand and sky, water and wind; a place where strange obviously manmade constructions poke out of an otherwise dry and desolate landscape.

Amateria

A sweeping mechanical wonderland in the middle of an endless black sea, Amateria's terrain combines basalt columns and geyser-formed mud pots with some of Atrus' most sophisticated inventions.

Edanna

Possibly inspired by dreams of paradise lost, Edanna is best described as an inward-growing tree whose massive, hollow trunk creates the perfect growing environment for a variety of exotic plant and animal ecosystems.

Game Features:

  • Free look Movement System - 360° views of astonishingly beautiful worlds
  • Puzzles gradually reveal mystery and intrigue as they are sold
  • A pivotal new chapter in the Myst series
  • Five entirely new Ages to explore
  • Hours of new mysteries to uncover
  • Dramatic new storyline
  • Rich music and riveting cinematics

Requirements:

Windows 95/98/Me: Pentium II 233 MHz or faster, 64 MB RAM, 200 MB free hard disk space, 4x CD-ROM drive or faster, 640 x 480 High Color monitor, optional 3D Hardware acceleration.

Macintosh: 233 MHz G3 Processor or faster, MacOS 8.1 or higher, 200 MB free hard disk space, 4x CD-ROM drive, 640x480 display with thousands of colors, 6 MB video card recommended.

Raves:

'Fans won't be disappointed. Myst III has the same lush, hypnotic scenery as its best-selling predecessors' - Time Magazine

'Myst III: Exile promises to be the most engaging experience in years.' - Mac Home Journal

Reviews:

Just Adventure by Ray Ivey

"The remarkable news is that Presto managed to get the recipe just right. From Myst, they adopted the effective "hub world" structure, which is much less intimidating and bewildering than Riven's bafflingly open-ended geography. The homebase age of Jnanin is a construct that most adventure gamers can readily hang on to.

"Next, from Riven, Presto included a much stronger and cohesive plot than Myst, with a tremendously evocative backstory. Myst felt like one big, pretty puzzle. Riven felt like you were rediscovering a rich and tragic story. Ditto Exile. The game also has ravishingly beautiful environments worthy of Riven--scenery so vivid you can smell it.

"Third, and perhaps most important, the designers brought in the appropriate virtues from the tremendous Journeyman Project games. The tightness of the storyline and the coherence and creativity of the puzzles are pleasantly reminiscent of those dynamic games. Plus the game has dazzling 360-degree panning that's an improvement even over the gorgeous JP3: Legacy of Time."

"Few recent graphic adventures get as many things right as Exile does. It reminds you of why you began playing adventure games in the first place. As a reviewer I'm supposed to be a coldly neutral voice, but I'm only human! My hat is off in true admiration to the talented team at Presto Studios. The sheer excellence of this game happily transforms me back into my true self--that of a gushing fan."

Quandary Computer Review by Steve Ramsey

"The graphics stand out in this game. If Riven was impressive, this is extraordinary. The images are smooth and crisp and detailed. Clouds look like clouds, rock looks hard, water is fluid and deep, and sharp looks like it would hurt. Old stands out from new. It truly is awe-inspiring.

"The design of the Ages is also worth mentioning. They are incredibly imaginative and can be both alien and yet familiar at the same time. J'nanin stood out for me, as it probably should have given its place in the scheme of things. It's more polished and elaborate than the others, and has an air of grandeur about it. I could imagine myself ruling worlds from within the large central tusk."

"Generally I found the puzzles well constructed. I got stuck, but always wriggled out through more experimentation and brain power. On the whole they engaged me such that I wanted to keep picking at them until I was successful. None were boring, and some, particularly those in Armateria, were spectacular fun even when you failed."

"All in all Myst lII Exile is a game I would unhesitatingly recommend. It's a worthy addition to the Myst saga, though you don't need to have played any of the previous games to start here. If you haven't played them, and you like this game, be sure to seek out the earlier ones."

 


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