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Ages: 4 to 8
Help the Jolly Postman
Here is an original and delightful CD-ROM with all the charm of Janet and Allan Ahlberg's bestselling Jolly Postman books. Children will love helping in the Post Office - and with so many educational games and activities, they'll be learning as they play.
Oh dear! You've been left in charge of The Jolly Post Office. It's a very busy day, and there's so much to do: letters need sorting, parcels need weighing and stamping, broken packages need mending. And where's Jack? Can you help?
Send Postcards. Learn about maps, flags, and states as you send postcards to Jack on his travels around the United states.
Sort Letters. Match the jumbled letters and give the Jolly Postman his cup of tea.
Help Customers. The Jolly Postman's friends help you weigh parcels and calculate the correct postage.
Mend Packages. Help the Jolly Postman mend items broken in the post.
Personalize Stationery. Make your own letters, cards, and invitations with over 100 different clip art designs.
Swap Stamps on the Internet. A seamless link to the Internet lets you design, collect, and share stamps with children from all over the world.
Requirements: Windows 3.1x/95/NT, 486DX/66MHz, 8Mb RAM (12Mb recommended), 640 x 480 pixels, 256 colors, double speed CD-ROM drive, 8Mb available hard drive space, 8-bit sound card, loudspeakers or headphones, mouse.
Requirements: Macintosh - System 7.01+, 64080/33MHz, 8Mb RAM, 640 x 480 pixels, 256 colors, double speed CD-ROM drive, 8Mb available hard drive space, 8-bit audio, loudspeakers or headphones, mouse.
Computer Shopper, November 1997
"The Jolly Post Office CD-ROM transports children to the fanciful, fairy-tale world of the popular 'Jolly Postman' books. There, they can help out in the virtual post office through games that entertain, and exercise preschool skills such as spatial manipulation, geography, and math.
"For example, youngsters practice addition by weighing packages and selling the appropriate mix of stamps to post-office customers. Other activities give children a chance to sort letters, fix broken packages, design their own stationery, and follow Jack (of beanstalk fame) across a map of the U.S. The program also includes a very basic drawing program that enables children to create their own stamps, which they can either save to their own albums or share with others in the World Stamp Book Web site.
"While the interface is cute and has many animated creatures flying and hopping into the activity areas, it is not always intuitive. The icons on the opening screen that start the games are so well-integrated with the background imagery that our young testers actually had trouble finding them at first.
"The software is recommended for children aged 4 to 8, although children who don't read yet will need help playing the georgraphy game and setting skill levels."
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