||(Win95/98/Me/2000/XP/Mac) (Jewel Case) (GROVTRAVDJ)
Publisher: Sesame Street / Selectsoft
Ages: 3 to 6
From the Creators of Sesame
Grover's Travels is a parody of the classic tale Gulliver's
Travels. Read along as Grover meets Big Bird, Elmo, Snuffy, and other colorful
characters. There are 6 activities in Grover's Travels. This immersive tale
helps you learn numbers, shapes, sound recognition and story comprehension.
Save the Silly Sailors' Stuff: Help Grover
retrieve the silly sailor's stuff, which has fallen into a giant clam.
Grover: Grover is tied to the ground, and needs help counting in the
correct order to get free.
The Sea of Opposites: Grover must sail through
the Sea of Opposites, and has to do the opposite of what he's been told.
Inflate the Balloon: Help Big Bird make silly
rhymes that will make Snuffy laugh and inflate Grover's hot air balloon.
Make a Cape: Elmo and Grover want to fly home.
Use your super mind to help make Elmo's cape.
Feelings: Grover's Mommy wants to hear about Grover's adventures. Help
Grover explain his feelings.
486/33 MHz processor or faster 8 MB RAM minimum 3 MB free hard disk space VGA
monitor, 640 x 480, 256 colors Windows-compatible sound card & speakers 2X
CD-ROM drive or faster
Macintosh: Mac OS 7.1-9.2, OS X Classic mode 68040,
PowerMac(R), or faster 8 MB RAM 3 MB free hard disk space 640x480 monitor, 256
colors 2X CD-ROM drive
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