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Future Cop
L.A.P.D. |
| Sold Out |
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(Win95/98/Mac) (Retail) (FUTCOPDR) |
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Electronic Arts
- Animated blood and violence
Serve. Protect. Survive.
In the 21st Century, gangs have taken over L.A. Mutant crooks packin' thermo
nukes, bio-agents, and other bad mojo are laying siege to the City of Angels.
Hit the streets in a revolutionary hover-craft, walker, and all purpose justice
dispenser. With ceramite armor, the latest plasma technology, and an awesome
array of high-tech weapons, it's like playing "good cop/bad cop." Only without
the good cop.
Features:
Two
unique game modes:
- Crime War: Reclaim 8 sections of crime-ridden L.A., alone or with a
friend
- Precinct Assault: A strategic battle against a friend or the computer
controlled "Sky Captain."
Transform
from a high-speed hovercraft into a powerful walker.
Head-to-Head and Cooperative multiplayer modes:
- Via LAN
- Split-screen: Two players on one PC
Vibrant
3-D environments reveal a thrilling vision of a futuristic version of L.A.
Spectacular lighting effects and brilliant vertex coloring.
Over 15
futuristic weapons with special power-ups.
Hidden
power-ups, special weapons, and Easter eggs.
Unique
explosions and pyrotechnics for every weapon.
3Dfx and
Direct 3D supported

Requirements:
Windows 95/98: Pentium 150MHz (P200 recommended), 32MB RAM (64MB
recommended), 20 MB hard drive space for program once installed (200 MB
recommended), 4x CD-ROM drive, 16bit video card w/Direct Draw compatible
driver, DirectX compatible sound card, keyboard, mouse. Recommended: 3DFX
graphics or D3D compatible accelerator card, Direct Input compatible gaming
devices. Required for Network 2-player: Network with IPX/sPX compatible
protocol.
Macintosh: 120 MHz PowerPC (180 MHz recommended), System 7.5, 24 MB
RAM (32MB recommended), 30 MB hard drive space for program once installed (220
MB recommended), 4x CD-ROM, 16bit video card, keyboard, mouse. Recommended:
3DFX or ATI RagePro graphics accelerator card. Required for Network 2-player:
Appletalk or TCP/IP protocol.

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