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The Lost
Mind of Dr. Brain |
| Sold Out |
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(Win95/98/3.1/Mac) (Jewel Case) (DRBRAINDJ) |
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Sierra On-Line
Game
Ages: 12 to adult
The Third Installment in the Popular
Dr. Brain Series
Dr. Brain has been experimenting again in his lab...and the
results are mind-boggling!
Suddenly, he hasn't a thought to call his own while Rathbone
(his lab rat) is a rodent genius. Now Dr. Elaina Brain (renowned scientist and
Dr. Brain's niece), will be your guide as you explore and repair every demented
region of Dr. Brain's complex brain.
Hang on for the wildest and wackiest brain-bending adventure
of your life.
Features:
Your brain will thank you. Outrageous 3-D
graphics and animation.
Play till your brain explodes. Unlimited game
play.
Your actual brain may vary. Switch back and
forth while you play. From novice, expert and genius skill levels.
Brain stuck? Don't sweat it! Get hints anytime
from Dr. Elaina.
No brainer! Unfinished games are automatically
saved.
Brain Busters * Mind Melters *
Thought Bogglers
Totally CAD! Can you design and create in
3-D?
Classical Blast Can you rearrange history's
greatest musical compositions?
Addicting Fun Can you complete the
Pentode?
W-W-W-Wipeout Can your mind comprehend a
whole new dimension?
How Low Can You Go? Can you solve the
Neural Maze?
Requirements: Windows - 486SX, 4MB RAM, SVGA 640x480 256
colors, sound card w/DAC, mouse.
Requirements: Macintosh - 256 colors, System 7.0 or higher,
2.2MB RAM available.
Reviews:
Computer Shopper, August 1995
"This entertaining program offers brain-numbing logic
puzzles wrapped in rich graphics and warped by a zany theme."
"The program features creative logic, deduction, and timing
puzzles that have you routing cells, much like trains on a railroad track, or
moving them in a hockey-like game by introducing energy patterns. It also has
3-D puzzles that ask you to re-create objects one side at a time, word/letter
scrambles, filing games, multilevel mazes to navigate, programming games that
set robots in motion, and music activities. The relentless sequence of puzzles
can wear thin after a while, but kids and adults should have a great time and
come back for more because the puzzles are well designed.
"The game isn't linear - if you get stuck, you can try
another type of puzzle. Dr. Brain poses three difficulty levels to challenge
players from eight-year-olds to adult. Our young testers, ages nine to 12, were
immediately hooked, and grown-ups had fun as well."
PC Gamer, December 1996
"When Dr. Brain transfers his intelligence into a lab rat,
children can rejoice because the search for a remedy is a playground for the
nervous system. Sierra's program challenges children to conquer various puzzles
that have been souped up with action game techniques.
"The Lost Mind of Dr. Brain has a thin, but sufficient story
line running through the puzzles: The race to restore Dr. Brain's intelligence,
the various persona taken on by lab rats in each puzzle, the pedantic niece's
explantions of the mental process being affected by each puzzle all spin an
appealing yarn through the program.
"While the graphics and plot are well crafted, the puzzles
are the crowning jewels. Some puzzles are new, such as Train of Thought which
requires players to direct balls across tracks and through switches in a
particular order. Other puzzles may be familiar, like Synaptic Cleft which is a
remake of an old Macintosh favorite called Crystal Quest. Each puzzle features
20 levels of difficulty, starting out so simply that players can build on their
successes.
"The Lost Mind of Dr. Barin has great educational value, but
the lessons are well camouflaged. Players develop their logic, their memory,
their spatial perception and many other thinking skills as they work through
Dr. Barin's games. These are the kinds of exercises that can't be duplicated in
the real world, making this package an excellent and most engaging choice."
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