|| (DOS/Win95/Win98) (Retail) (DOTTPR)
On other systems you
can use ScummVM to run this.
90% from Computer Game Review
The Edisons Are At It
Dr. Fred's mutated purple tentacle is out to take over the
world. And only you can stop him. Travel through time with three outrageous
characters in this wacky graphic adventure which features cartoon-style
animation and zany sound effects.
You must switch back and forth between different times about
400 years apart to thwart the plans of the purple tentacle. Only the
stout-hearted gamer with a very warped sense of humor will succeed here. This
adventure isn't for anyone rational minded. After all, the Edisons aren't the
most normal people around, and the tentacles are certainly not your average
evil villains! - Computer Gaming World, September 1993.
Comes with the original, award-winning classic: Maniac
Mansion, as a game within a game.
Requirements: IBM and
100% compatibles, MS-DOS 3.1 or higher, MSCDEX 2.1 or higher, double speed
CD-ROM drive recommended. 286 minimum, 386 or higher recommended, 2MB expanded
memory required, keyboard, mouse or joystick (mouse recommended), 256 color
VGA, SoundBlaster, SoundBlaster Pro, AdLib and 100% compatibles. Also supports
Roland and General MIDI with MPU-401 MIDI interface or compatible.
Computer Game Review, August
"The game is incredibly funny and you will probably have a
couple of belly laughs playing it. One of the best parts about this game is the
ability to control all the characters; you are not limited to just the one same
"It would be very difficult to think of something the matter
with Day of the Tentacle, and I, for one can't think of a serious problem. The
game is of consistently high quality, the animation is superb, the story is
funny, and you really get to know the insane characters in the game. Do not let
DOTT go by without giving it a shot. It's one of a kind and one in a
Computer Gaming World, September 1993
"LucasArts plays the tradeoffs well. Day of the Tentacle is
extremely funny without being unplayable, logical without sacrificing the
marvelous illogic of cartoondom, and challenging without losing its sense of
whimsy. It may not hold up to 50 years, like the cartoons that inspired it, but
I expect that this game will keep entertaining people for quite some time to
© 1993 - CDAccess.com