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Curious George Learns
Phonics |
| $14.95 |
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(Win95/98/3.1/Mac) (Retail) (CURGEOPHDR) |
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Houghton Mifflin Interactive
Children
Ages: 4 to 6
Circus Fun That Teaches Early Reading!
Curious George joins the circus in this fun phonics adventure. George is up
to his usual antics, sending circus animals flying through the air in dashing
acrobatics, laughing at the clowns' jokes, playing music and chasing down
letters and their sounds. Six games and activities teach children to recognize
letters and sounds and to sound out words as they build basic reading skills.
They'll have hours of laughs and fun.
Features:
Astonishing Animal Acrobats - Animals fly through the air doing
acrobatic stunts in this rhyming, alliteration and blending game.
Phonics Fun House - Clown around and see if you can make words out
of letter sounds.
 Peanut Pickup - Help George and Eddie the
Elephant find their way around a maze of initial consonant sounds.
Comedy Clowns - Find loads of laughs while testing your wits and
your knowledge of initial and final consonant sounds.
Sammy the Musical Seal - Help Sammy make music while building
knowledge of vowels and their sounds.
Story Theater - Practice reading and sounding out words with Thea
and her entire troupe.
Print 10 original storybooks featuring the Story Theater
productions.
Skills your children will build:
- Identifying Rhymes
- Identifying Alliteratives (First Sound in a Spoken Word)
- Blending Words into Individual Sounds
- Segmenting Worlds into Individual Sounds
- Substituting Sounds to Make New Words
- Identifying Consonant Sounds
- Using Consonant Sounds in Words
- Identifying Vowel Sounds
- Using Vowel Sounds in Words
- Decoding Words Using Phonics Skills in a Story Activity
For over 160 years, Houghton Mifflin Company has been publishing
award-winning books that foster a joy of learning among young and old alike. A
leading publisher of educational programs, Houghton Mifflin Company today is
also a provider of award-winning children's CD-ROMs. Now Houghton Mifflin's
School Division and Houghton Mifflin Interactive combine their expertise in
developing both quality educational materials and engaging interactive software
to bring you the latest title in the Curious George Young Readers' Series,
Curious George Learns Phonics. This partnership ensures a play environment at
home that is consistent with your child's learning environment at school, in
line with the latest research and with the skills developed in the widely used
Invitations to Literacy reading program.
Phonemic awareness and phonics are the building blocks of independent
reading. As children learn about letter names, the sounds in language (phonemic
awareness) and letter-sound associations (phonics), they learn the basic skills
of reading and writing. The games and activities in Curious George Learns
Phonics support specific elements of phonemic awareness and phonics and each
provides a gentle challenge with a fun and magical reward. Children can explore
at their own pace and discover the joy of learning while they play.

Requirements:
Windows - 486/100MHz or higher, Windows 3.1 or higher (including
Windows 95), 12MB RAM, double speed CD-ROM drive, MPC2 compatible sound card
(22KHz, 16-bit), SVGA display (256 colors), mouse, 10MB free hard disk space.
Macintosh - 68040 or higher (including PowerPC), System 7.1 or
higher, 12MB RAM, double-speed CD-ROM drive, color display capable of 256
colors, mouse, 10 MB hard disk space.

For more information about Margret and H.A. Rey and
Curious George see Curious George Comes
Home.

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