||ClueFinders 3rd Grade Adventures
||(Win95/98/2000/Me/XP/Mac 8.6-9.2) (Jewel Case) (CLUE3RDDJ)
The Learning Company
Ages: 7 to 9 - Grade 3
from Computing with
A Riveting Adventure Where Every Kid
Can Be A Hero
Deep in the rainforest, the Clue Finders have stumbled onto
a mystery. Jungle animals are disappearing. And now famous scientist Dr
Pythagaras has suddenly vanished. Rumors say an ancient monster has returned
and is responsible. What is going on? Joni Savage and her team of curious kids
are going to find out. Join them and together you'll trek into the mysterious
ClueFinders to the Rescue. Join the club of kids who seek
adventure and solve problems along the way.
Unravel a Mystery: As you explore, you'll gain clues about
why the jungle is becoming polluted and animals are disappearing.
Dodge Danger: Watch Out! Soon you'll be exploring the Rings
of Fire, looking for a golden key to the Lost City.
An Entire Year In One Thrilling
Language Arts - Identify antonyms,
synonyms, nouns, verbs, and more. Match them up and you will safely cross over
the bottomless abyss.
Science - Help Santiago and Joni
analyze the skeletal structures of mammals, reptiles, and birds as you complete
Reading - Learn about elementary
science and build reading comprehension skills as you order sentences in these
Math - Add the weights of these rocks
to cross over the snakes. Need help? Just call Leslie and Owen to get some
hints. Use your computation skills to solve these equations. You'll cross the
Rings of Fire and earn valuable clues along the way.
Geography - Identify the 50 states,
major cities, and more. Build map reading skills and you'll learn fun facts
about U. S. geography too.
Problem Solving - Yikes! Watch out
for that Goo Monster. Use logical reasoning skills to complete these number and
Animated "coaches," Leslie and Owen, offer smart help.
- rephrase problems
- provide detailed help on demand
- offer multiple perspectives
- encourage players to think for themselves
Here's What You Get
- 24 games and activities
- Over 75 skills
- 4 difficulty levels
- Problem solving woven into a rich storyline
- Special Practice Mode lets you focus on a specific skill
- Room to grow. Early 4th grade curriculum available in the
- Progress Report for parents
Cool Features for Kids
- Solve a mystery
- Capture a monster
- Interact with cool characters
- Awesome graphics, animations, and soundtrack
Windows 95/98/2000/Me/XP, Pentium 90 MHz, 45 MB free
hard disk space, 16MB RAM, 4x CD-ROM drive, Sound Card, 256 color Super VGA
Monitor, Speakers, Mouse.
Macintosh, System 7.1 to 9.1, Power PC 66 MHz, 45MB
free hard drive space, 16 MB RAM, 10MB free, 256-color 13" monitor, 4x CD-ROM
drive, speakers, mouse.
Computing with Kids by
"Released in 1998, this was the first
Cluefinders title; and it is the best of the series. Set in a rain
forest, the Cluefinders seek to uncover who kidnapped Jonis uncle and
discover what creature is terrorizing the rainforest. Their adventure leads
them to the Ancient City and the Bottomless Pits of Doom places
reminiscent of the Indiana Jones movies.
"With 22 different academic games offered on 4
levels of difficulty, this software packs a wallop of learning. The games cover
science, language arts, math, geography, and logic; and players can set the
difficulty levels separately within each of these academic subjects. This
software has just the right mix of wacky, spooky, and thrilling situations to
keep children coming back for more."
Computer Shopper, May 1998
"There's no whip, no fedora, and no frantic
fighting, but kids can reason their way through an Indiana Jones-style caper in
The Learning Co.'s ClueFinders' 3rd Grade Adventures. This title offers a
compelling mix of activities that will appeal to the third-grade set, and does
a great job of exercising children's logic skills in varied puzzles that
involve subjects such as math, language, science, and geography.
"When a world-renowned scientist disappears in
the rain forest, it's up to kids to investigate an ancient legend while
exploring lost cities and solving puzzles along the way. The game features
three main paths for players to traverse, and each offers a final challenge. To
take the challenge, kids solve puzzles to earn objects such as 'sneezeberries'
and 'goo bags.'
"The title offers four levels of difficulty
that range from early third grade to early fourth grade. With each level, the
puzzles become more challenging, as well as more plentiful. Our third-grade
testers had no problems solving those at the easiest level, and they found the
harder levels to be suitably challenging. We were impressed with the wide range
of imaginative activities: Kids can measure perimeters in pits, estimate and
recognize patterns, find locations on maps, organize statements from general to
most specific, place events in a logical order, identify opposite words, and
"Though the game presents a series of problems,
they are cleverly disguised in puzzles that kids actually enjoy playing - our
third grade testers asked if they could play the title again after they were
done. For this reason, The ClueFinders' 3rd Grade Adventures is the educational
equivalent of the Indiana Jones trilogy - it's a rare title that uses good
old-fashioned adventure to educate kids."
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