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Included in Close Combat Trilogy
ESRB Rating: Kids to Adults - Animated Violence and Blood
88% from PC Gamer - Editor's Choice
It Takes Guts to Think in the Heat of Battle
Dig in, soldier - for the explosive follow-up to Close Combat, PC Gamer's 1997 "Best War Game of the Year." Based on Operation Market Garden, Close Combat: A Bridge Too Far challenges you to take control of five strategic bridges in the most dramatic battle of World War II. From war-room strategy to gritty trench combat, battlefields come to life as you command Allied or Axis powers. It's a desperate fight - bridge after bridge - where every second counts.
Choose your battles, soldier - but watch your troops closely. Your best men might be war-weary, others may just be cowards or too green for heavy combat. And you better know how to command - these men won't obey suicidal orders.
Dominate the battlefield. Pound back tank attacks, foil enemy ambushes, and weather the hail of automatic weapon fire. Real-time action pushes your tactical skills to the limit on historically accurate battlefields.
Resourse allocation lets you customize your forces. Determine which operations receive reinforcements and which ones must struggle with what's on hand. Everything hinges on your ability to get limited reserves to the right battlefield at the right time.
All damage and territory carry forward. Your success in the ground you capture affects your position in future battles.
Close Combat features:
Fight across three fronts simultaneously in real-time combat
Resource Allocation Model provides the strategic edge in designating reinforcements
Dynamic battle flow - your forces can push or be pushed back across maps
Battlemaker - design your own battles by hand-picking the fighting units
More than 130 realistically modeled infantry and vehicles, including assault units, flame-throwing tanks, and exotic half-tracks
Elevated terrain, multistory buildigns, and true Line of Sight/Line of Fire
Various levels of difficulty and complexity (single battle; operation; sector campaign; or grand campaign)
16-bit graphics and devastatingly real, stereo sound effects
Fight head-to-head with other desktop commanders over modem, LAN, or the Internet
Requirements: Multimedia PC with a Pentium 90 or higher processor, Microsoft Windows 95 operating system or Windows NT Workstation operating system version 4.0 Service Pack 3, 16MB of RAM for Windows 95, 24MB for Windows NT Workstation, 45MB of available hard disk space, quad speed or faster CD-ROM drive, Super VGA video card supporting 800x600 high color (16-bit) resolution, Microsoft mouse or compatible pointing device, Windows 95-compatible sound board, speakers or headphones recommended, 28,800 baud modem for head-to-head play, Internet access for Internet play.
Requirements: Power Macintosh with System 7.5 or later, 16 MB of RAM, 40 MB of available hard-disk space, quad speed or faster CD-ROM drive, display capable of at least 800x600 resolution at "thousands" of colors, 28,800 gaud modem for head-to-head play, Internet access for Internet play.
Internet GamingZone available to users of Windows 95 and Windows NT only.
©1998 CD-ROM Access.
All rights for original work reserved.