||ClockWerx on 3.5 Floppy
||(Windows) (Retail) (CLOCKWERPR)
Spectrum HoloByte, Inc.
Ages: Kids to adults
5 stars from CD-ROM Today
Timing is Everything. The Master Clock of the Universie is
broken and guess who has to fix it? Maneuver your spinning clock hand on a
variety of colorful clocks to make the moves that will save Time - and maybe
the Universe. Dodge oil globs, spikes, cannon blasts and wild clock hands
through 100 challenging levels in your race to beat the clock.
Fast action puts your mind to the test
4 skill settings: Child, Easy, Medium and
2-player mode for competitive action
Simple game controls: easy to learn,
difficult to master
Requirements: IBM 33MHz 80386DX compatible or faster,
Windows 3.1, 4MB RAM, CD-ROM drive, hard drive (5MB free), Super VGA graphics
(640x480x256 colors), Windows-compatible sound card for sound effects and
music, mouse required.
CD-ROM Today, July 1995
If you're a puzzle fan, look no further than Spectrum
HoloByte's ClockWerx. This unique brainteaser is a 100-level game that
would challenge even the logic of Spock. In addition to acute deductive powere,
you'll need a quick wrist and an empeccable sense of timing.
"In ClockWerx, you control a clock hand that swings
from dot to dot on an electronic grid. Using a mouse or keyboard, you pivot,
bounce, flip, and reverse your clock hand from one dot to the next, steering it
towards a flashing 'goal' dot.
"...As you progrss beyond the first ten or so boards,
however, you are gradually introduced to the game designers' cunning wiles. New
obstacles and treacherous moving objects suddenly alter the complexion of the
game. You soon find that you're no longer lolling casually across the screen
with your gold clock hand - instead, you're nervously acoiding enemy clock
hands...The accompanying tick-tock sound effects add to the game's feeling of
"The CD-ROM copies all files to your hard drive (less than
5MB), so you don't need the disc after installation. But you will need the
manual to get by Holobyte's copy-protection scheme, which requires you to type
in a phrase from the manual. This may be an effective copyright protection
scheme for the publisher, but it's an annoyance for the user to have to always
refer back to the manual.
"If you remember the addictive quality of Tetris,
you'll have a sense of ClockWerx's appeal. Other than game style, the
biggest differences between ClockWerx and Tetris are the former's
greater challenge and its potentially heftier level of frustration. All in all,
this game is torturously good fun."
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