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ZOOM Buried in Time:
The Journeyman Project 2
Sold Out (Win95/98/ME/XP) (Jewel Case) (BURIEDPJ)

Presto Studios / Sanctuary Woods

Game

        

Ratings:

5 stars from Electronic Entertainment

5 stars from SMART

4 1/2 stars from CD-ROM Today

80% from PC Gamer

3 stars (out of 4) from HomePC

5/5 from  Adventure Gamer

4/5 from The Adventure Collective

The Epic Time Travel Adventure

Hidden somewhere in the sands of time lies a chilling story of deception and betrayal...Prepare for the adventure of a lifetime as you assume the identity of Agent #5 of the Temporal Security Agency. Falsely accused of altering Earth history, you are forced to walk the shadows of time, unearthing clues and escaping mortal danger while seeking crucial evidence that could clear your name and reveal the true identity of the conspirators who've framed you. But when the trail leads to a startling discovery, you soon realize that Earth's future is in your hands. For if you fail, the truth will lie forever Buried in Time.

Immerse yourself in 7 smoothly-animated photo-realistic worlds.

Challenging puzzles highlight 3 CD-ROMs full of engrossing exploration.

Novice gamers are given assistance in a "Walkthru" play mode.

An "Artificial Intelligence" character offers hints and interesting historical commentary.

Suspense, mystery, and drama combine in a richly-developed story.

A large cast of professional actors seamlessly integrated into breathtaking environments.

Packed with over 30,000 rendered images and an incredible music soundtrack.

The Journeyman Project Recap

In Buried in Time, you once again assume the role of Gage Blackwood, better known as Agent 5 of the Temporal Security Agency. As an agent of the TSA, it's your responsibility to ensure that history is not altered by anyone with the ability and inclination to do so. Following is a recap of recent Earth history, the founding of the TSA, and the plot of the original Journeyman Project.

After a brutal third world war, Earth finally achieved peace and unity in the twenty-second century. Two hundred years later, in 2308, the planet was visited by an alien race who called themselves the Cyrollans. They broadcasted a message saying that they had come to invite Earth into a consortium of intelligent space faring races known as the Symbiotry of Peaceful Beings. They indicated that they would give us exactly ten years to consider their proposal, and then departed.

Meanwhile, the accomplished physicist Elliot Sinclair had built a prototype time machine under government contract. However, after its maiden voyage, the project was scrapped. The time machine, known as Pegasus, was dismantled and secretly reconstructed in the Temporal Security Annex, a top-secret government facility established for the purpose of safeguarding history from sabotage.

On the day of the Cyrollans' return to Earth, Agent 5 was on duty at the TSA. As the Cyrollan fleet came into sight, the temporal distortion warning alarms began to wail. Someone had gone back in time and altered history in three places. With only minutes to spare before history was changed forever, Agent 5 jumped back in time to investigate the distortions. It didn't take him long to find the sources - three androids that had been sent back into the past, each with a mission to significantly alter history. Drawing on years of training, Agent 5 managed to disable each of the robots and access their memory recordings to piece together what was going on.

The robots had been sent by Dr. Elliot Sinclair. Fearing that the Cyrollans were planning an invasion, Sinclair constructed a new time machine and sent his android servants back in time to change history so as to make Earth a less appealing target. And should they have failed, Sinclair was prepared to assassinate the Cyrollan ambassador as a sign of defiance.

With only moments remaining until the ambassador walked into the line of fire, Agent 5 located Sinclair's rooftop emplacement and apprehended the crazed scientist, thereby ensuring humanity's acceptance into the Symbiotry of Peaceful Beings.

Requirements:

IBM PC and 100% compatibles, 486DX/33 processor, Windows 95/98/ME/XP, 8MB RAM, 10MB hard disk space, SVGA display (640x480, 256 colors - thousands recommended), Windows compatible sound card, double-speed CD-ROM drive, external speakers recommended.

Tested OK on Windows XP. Requires Windows 95 Compatibility Mode, 640x480 resolution.

         

Reviews:

Computer Shopper, November 1995

"Buried in Time offers incredible graphics and sound, combining live-action video and computer-rendered environments with a gripping soundtrack and flawless sound effects. The game sets a new standard for graphics adventures, filling three CDs in the process. The player is immersed in fascinating futuristic scenes and in historically accurate locales in medieval France, Renaissance Italy, and the Mayan Yucatan. In fact, the historical detail is so good (and the graphics so convincing) that you are apt to think, 'So that's what it was like back then.' An unexpected surprise was the quality of acting and direction, usually unremarkable in computer games. Convincing performances by the actors in the vedeo sequences support the sense of realism."

"Buried in Time is a great achievement in terms of presentation and story depth. Although constrained in its interactivity, this game is compelling because of its powerful story line, graphics, and sound."

SMART, August 14, 1995

"Buried in Time fulfills the promise of its predecessor, the ambitious but ultimately flawed Journeyman Project. Despite certain audiovisual breakthroughs, the original proved terribly slow and limited in scope. Neither problem plagues this extraordinary sequel, whose richly detailed story line lays the groundwork for some of the best mutimedia special effects seen in an adventure game. Players will be especially impressed with the spectacular 3-D graphics."

PC Gamer, October 1995

"The time-traveling adventure that started with The Journeyman Project continues in Sanctuary Woods' three CD-ROM epic Buried in Time: The Journeyman Project 2. While The Journeyman Project was hardly a masterpiece when it came out two years ago, it was an ambitious attempt to blend a first-person perspecitve, impressive graphics, and a hard-edged sci-fi story line into a Widnows-based multimedia experience. But as anyone who played Journeyman can tell you, the drawback to all this ambition was the slow - often painfully so - transitions gamers had to endure due to the demanding nature of the graphics.

"Since Buried in Time features the same basic ingredients as Journeyman, it does suffer from some of the same problems. But thankfully, the game's designers have streamlined the game engine for maximum performance on modest systems, and they have at least tried to keep the number of technical headaches to a minimum.

"Which is a bonus to gamers, as the story for Buried makes for a pretty good adventure. A few years after the events of The Journeyman Project, Earth has entered the Symbiotry of Peaceful Beings, and the Temporal Security Agency (TSA) has turned its attention from policing time to researching earth's history with the time travel technology of the Biosuits. But something's gone horribly wrong."

Final Verdict. Highs: Beautiful graphics, strong story line and rich soundtrack. Lows: In the beginning, it's all too easy to become frustrated by the movement interface. Runs pretty slow on 486-based machines. Bottom Line: A good sci-fi yarn with plenty of interesting puzzles; just don't expect to get through it in a weekend.

Electronic Entertaiment, October 1995

"Buried in Time is an adventure that places significant emphasis on the graphics. It combines the stunning rendered visuals of Myst with fluid movement along predetermined paths. The paths on which you travel may be fixed, but you have as many as five directions to choose from at any given time - left, right, up, down, or forward.

"Players who treasured Myst's exotic combination of futuristic settings and early industrial-age artifacts will have a field day (or week...or month) with Buried in Time. And fans of the first Journeyman Project will enjoy the new game's considerably wider avenues of exploration."

"For its visual beauty, clever puzzles, intuitive interface, and depth of detail, The Journeyman Project 2: Buried in Time is an adventure gamer's dream. Plan to spend many long hours glued to your computer screen, with time off only for a letter to the folks at Sanctuary Woods urging them to begin work immediately on the next sequel."

HomePC, November 1995

"Meet Gage Blackwood, agent of the Temporal Protectorate. He's traveling to seven historical periods to prove he didn't tinker with time, as his accusers claim. Be prepared for the game to shuffle your daily schedule, though: With 30,000 images packed into three CD-ROMs, Buried in Time - the sequel to last year's Journeyman Project - will absorb serious game fans for weeks."

"Go to 10th century Chichen Itza, Richard the Lionheart's Chateau Gaillard and Leonardo da Vinci's art studio. You must retrieve the 'temporal anachronism' from each stop - items the perpetrator left behind that could alter history. Find them all, and you'll learn why Gage has been framed.

"Before you delve into ancient history, visit the 23rd century studio of master sculptor Kenneth Farnstein, where you'll meed Arthur, your disembodied, artifically intelligent guide. Then prepare to bury yourself in time - deep into the night."

CD-ROM Today, October 1995

"The Journeyman Project 2: Buried in Time is about as challenging as graphic adventures get, although solutions to puzzles and problems never venture beyond the boundaries of logic, at least as it applies to the world of a Temporal Agent. And if you do find it all a bit overwhelming, there's a walk-through mode that dispenses with most of the tough sections but still lets you enjoy the storyline."

"The Journeyman Project 2: Buried in Time has it all - stunning graphics, a great storyline, and gaming challenges for hard-core and casual gamers alike. The technical idiosyncrasies can be frustrating, but if you can bear with it you'll be generously rewarded."

Adventure Gamer by Ray Ivey (6/20/99)

"The level of the writing in this game is worthy of a top-notch science fiction novel.

"Before the real action of the game begins, you spend some time in Gage’s future self’s house. The backstory is revealed through messages left to Gage, through a secret hologram left by your future self, and from the television. Rarely have I enjoyed the "exposition" part of a game so much. It was just beautifully done. Even the commercials contained vital clues."

"Trust me, you don't want to miss this one! I have rarely played a game I’ve enjoyed as much as Buried In Time. I spent most of the game staring at the screen with a stupid grin on my face, saying, "This is so cool!" over and over again. This game is a masterpiece of design and writing; I consider it a genre-defining game, and put it up there on my best list along with Circle of Blood, Obsidian, and The Rose Tattoo."

The Adventure Collective by David Adrien Tanguay

"Arthur, your AI hitchhiker, adds just the right amount of humor to the game. He's the best in game hint facility ever--useful and yet unobtrusive. The background story and the details of the time places you visit are very rich in detail. The game has a solid science fiction story and enough historical fact that if you're not careful, you might actually learn something!"

"Buried in Time builds on its predecessor The Journeyman Project. It enhances the original's strong points and corrects most of its failings. While this game has some faults, they are really very minor next to its strengths. This is a beautiful, well rounded, traditional adventure that manages to be interesting, challenging, educational, and fun."



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