||(DOS) (Jewel Case w/ manual) (ABSOZEROPO)
Difficulty Level: Intermediate
4 stars from CD-ROM Today
4 stars from PC Entertainment
3 1/2 stars from Computer Gaming World
Nothing could have prepared the peaceful mining colony for
what was about to happen. From deep within Europa's icy core came an unknown
and terrifying alien presence. The ensuing onslaught instantly transformed
Europa - into a living hell.
Now you must use your mining machinery as weapons of
Absolute Zero features a vast array of missions with scores
of texture mapped space vehicles on screen simultaneously. With 7 different
vehicles to fly and drive, 15 different weapon systems, inter-racial rivalries
and mass anarchy, this is one action-packed space epic you won't ever
Dozens of missions in a complex, interwoven plot.
Fly and drive 7 different vehicles with 15 different
Dynamic Silicon Graphics designed interface giving
access to news reports, e-mails and character diaries.
FMV sequences and Interactive CD soundtrack with
complex, layered sounds and professional voice-overs.
Stunning Gouraud shading.
Play different characters throughout the game.
Requirements: IBM PC & compatibles - minimum CPR 486/66
MHz, pentium recommended, DOS 6.0 or greater, 8MB RAM min., SBGA cards,
supports SoundBlaster and General MIDI, supports S3, ATI and Weitek accelerator
chips, double-speed CD-ROM drive, mouse required, compatible with all
Requirements: Power Mac -
PC Entertainment, February 1996
"During the course of the game, you must play seven
different characters, both male and female. In an interesting twist, more than
one character may play a critical role in a single mission. For example, one
mission scenario may cast you as the bait in an ambush, while the next has you
playing the role of the character springing the trap.
"During the game's 30 mission scenarios, you'll get the
chance to take the controls of seven vehicles, from sky bikes to gun turrets,
each armed with an increasingly powerful array of weapons and defenses as your
allies begin to forge swords out of plowshares - or mining lasers, as the case
"Absolute Zero may not set a new standard for space action
games, but it certainly takes a step in an unusual and intriguing
CD-ROM Today, March 1996
"Given its lack of visual appeal and detail, I can't say the
title is a stellar example of the state of the art in Macintosh gaming, or even
computer gaming in general. But players will derive plenty of enjoyment from
Absolute Zero's extensive storyline and exciting game play.
"The story is an incredibly rich space opera that is
skillfully intermeshed within the game....
"The sheer variety of vehicles, missions, and weapons make
each level of play a formidable, but not insurmountable, challenge as you
attempt to master the machinery and fight off the bad guys. The title's VR
Tunnel interface is both easy to understand and navigate. Within the tunnel,
you get the gist of the storyline, descriptions and available configurations of
vehicles and weapons, and invaluable enemy intelligence reports."
Computer Gaming World, April 1996
Absolute Zero is "an odd blend of ingenious ideas and rather
quirky gameplay that results in an experience that's fun and fresh, but also
"...I bet with all this bashing, you're expecting me to say
that this is one CD-ROM that would be best used as a mini-Frisbee. But that's
not the case - once I sloshed through the initial garbage I actually found a
damn fun game that offers some truly innovative twists on an unfortunately
"Throughout the game you keep in contact with your
alter-egos via e-mail messages and their private diaries. Along your salvatory
journey you'll deal with politics, backstabbing, and even an estranged spouse
who files for divorce just as you're fighting for your life.
"Domark deserves snaps for this unique approach. The writing
for the diaries and e-mail is fresh, relevant, interesting and feels like it's
coming from a unique character. I felt like I was really able to get a sense of
them as people beyond the struggle at hand.
"In addition to the myriad of character, you participate in
a wonderful array of missions, from straight attack sorties to being a simple
turret gunner on a ground craft to alien capture operations."
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