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$34.95

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Morrowind Gold

Platform: Win98/WinMe/Win2K/WinXP
Packaging: DVD Case
Publisher: UbiSoft
Product Code: MORROWGPR
4 in Stock

Includes Full Versions of Morrowind: The Elder Scrolls III and the Morrowind: The Elder Scrolls III Tribunal add-on. Sequel to Arena and Daggerfall. Snatched from prison by the Emperor's decree, you arrive at the port of Seyda Neen with nothing but the name of a contact in Balmora... completely ignorant of the Prophecies of the Incarnate, your mission, and the role you are to play in the Morrowind's history. Will you play an heroic warrior or a stealthy thief? Will you join a mages guild or the assassin guild? Will you explore in the huge open-ended world or will you complete all the quests and find the Truth? You're the only one to answer those questions. You write the Story. GEOGRAPHY: Morrowind is the northeastmost province of the Tamrielic Empire, bounded on the north and east by the ocean, on the west by Skyrim, on the southwest by Cyrodiil (also known as the Imperial Province), and on the south by Black Marsh (also known as Argonia). Vvardenfell District consists of the island of Vvardenfell, surrounded by the Inland Sea, and dominated by the titanic volcano Red Mountain and its associated ash wastelands. Only recently open to settlement and trade, most of the island's population is confined to the relatively hospitable west and southwest coast, centered around the ancient city of Vivec and the old Great House district centers at Balmora, Ald'ruhn, and Sadrith Mora. The rest of the island is covered by hostile desert wastes, arid grasslands, and volcanic badlands, and thinly populated by the nomadic Ashlander tribes. CULTURES: Three major cultural groupings have settled Vvardenfell: the Ashlander nomads, the Imperial Provincial culture, and the Dunmer Great House culture. The smallest settlements are the Ashlander nomadic camps, comprised of small portable huts. Recent Imperial colonies like Pelagiad display the same sturdy half-timbered homes and stone castles as might be found in Daggerfall or any other Western province. POLITICS AND RELIGION: Vvardenfell District's Grand Council, presided over by the sovereign Lord Vedam Dren, Duke of Ebonheart and Vvardenfell, is dominated by five interest groups: the three Great Houses, the Temple, and the Imperial colonists. The Temple and House Redoran are champions of ancient Dunmer customs and privileges, and uncompromising and intolerant worshippers of the native religion call the Tribunal Temple, which venerates three immortal god-kings -- Lord Vivec, Lord Sotha Sil, and Lady Almalexia. The Imperial colonists and House Hlaalu find common cause in their shared tastes for progress, tolerant polytheism, free trade, and vigorous exploitation of Vvardenfell's untapped resources. The policies of House Telvanni's sorcerer-lords are completely unpredictable, whimsically allying with or opposing one faction or another for their own obscure reasons. Key Features. Open-ended world allows you to follow the main plot from beginning to end, wander off in search of adventure in any way you see fit, or any combination of both. The Elder Scrolls Construction Set ships with the game and allows you to create and import plug-ins that extend gameplay almost indefinitely with new items, characters, dungeons, and areas to explore. Stunning visuals with full day/night lighting effects, realistic weather effects, fantastic spell effects, and incredibly detailed creatures, characters, and landscape. Customizable interface allows information windows to be hidden, resized, and manipulated with simple drag-and-drop functionality. World is centered around you. All the other characters change their perception of you based on your actions, allowing you to experience the world as an evil character or noble do-gooder with realistic repercussions and results. Balanced gameplay ensures that thief, magic user, and fighter classes enjoy equal benefits and status in the world and that no one class enjoys an unfair advantage over any other. Hundreds of locations to explore in the wilderness, including caves, ruins, dungeons, and more. Unique spell system allows you to combine any spell effects you've learned and fine tune their power, range, effect, and more, to allow for an infinite number of spells. The Elder Scrolls 3 Tribunal Expansion Pack. The first official expansion pack for the critically acclaimed RPG, The Elder Scrolls III Morrowind. In Tribunal, a ruthless new king has taken the throne of Morrowind, while an aging god drifts deeper into madness. Into this chaos you are thrust, with deadly assassins close behind you and Morrowind's uncertain future ahead. Your journey will lead you to Mournhold, capital city of Morrowind, to the Clockwork City of Sotha Sil, and through massive, epic-sized dungeons. Strange and deadly creatures await you in Tribunal, including goblins, lich lords, and the mysterious Fabricants. Powerful new armor and weapons will aid you in your survival, and your adventures will be documented in the improved journal system and an annotatable map. The fate of Morrowind is in your hands... again.

Packaging Definitions:
Retail Box is a Cardboard Box. Contents as Provided by the Publisher.
Jewel Case is a Plastic Case with Color Cover or Small Manual.
Paper Sleeve is a Color or See-thru Paper Sleeve; No Manual.
With Manual is a Plastic Case or Paper Sleeve with a Larger Manual.

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