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Sesame Street Grover's Travels
Platform: Win9X/WinMe/Win2K/WinXP/Mac
Packaging: Jewel Case
Publisher: Sesame Street
Product Code: GROVTRAVDJ
15 in Stock
Ages 3-6. From the Creators of Sesame Street! Grover's Travels is a parody of the classic tale Gulliver's Travels. Read along as Grover meets Big Bird, Elmo, Snuffy, and other colorful characters. There are 6 activities in Grover's Travels. This immersive tale helps you learn numbers, shapes, sound recognition and story comprehension. Save the Silly Sailors' Stuff: Help Grover retrieve the silly sailor's stuff, which has fallen into a giant clam. Untie Grover: Grover is tied to the ground, and needs help counting in the correct order to get free. The Sea of Opposites: Grover must sail through the Sea of Opposites, and has to do the opposite of what he's been told. Inflate the Balloon: Help Big Bird make silly rhymes that will make Snuffy laugh and inflate Grover's hot air balloon. Make a Cape: Elmo and Grover want to fly home. Use your super mind to help make Elmo's cape. Frosted Feelings: Grover's Mommy wants to hear about Grover's adventures. Help Grover explain his feelings.
Packaging Definitions:
Retail Box is a Cardboard Box. Contents as Provided by the Publisher. Jewel Case is a Plastic Case with Color
Cover or Small Manual. Paper Sleeve is a Color or See-thru Paper Sleeve; No Manual. With Manual is a Plastic
Case or Paper Sleeve with a Larger Manual.
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