||(Win95/98/Me/XP) (CD with Manual) (WORMSARMPO)
Team 17 /
90% from PC Gamer
9.4 from WomenGamers.com
The End As We Know It!
ARMageddoN: The last
battle between GOOD and EVIL on the day of judgement.
Worms: Sneaky little
blighters with a bad attitude who couldn't care less about any day, let alone
the last one!
Now, open a new can of worms! It's the biggest. It's the
best. And it's packed full of goodies (and baddies!). Whether it's Single
Player, Multiplayer or slithering across the Internet, Worms Armageddon
includes a multitude of features and play modes. This is the peak of perfection
in ultra-fun. The best worms game ever.
Deploy over 60
different weapons and tools including Indian Nuclear Test, Longbow, Chemical
Bomb, Earthquake, Freeze, Suicide Bomb, French Sheep Strike and Aqua Sheep.
Play with 18 new comedy sound-sets including
Whoopsie, Thespian, Rastafarian, Indian and Top-Hole.
Collect new Utility Crates: Super Speed-up,
Invisibility, Double Damage, Laser Sight, Landing Zone and Crate Shower.
Get on the re-designed 'Wormnet' for
Internet Play, use and 'IRC-style' Chat facility and examine World Ranking
Play the new Single Player game which
features a 30-stage mission game and Single Player Deathmatch Mode.
PLUS five new Training Modes including Sheep
Racing (two minutes to collect as many as you can), Crazy Crates (manoeuvre the
rope to collect the crates), Euthanasia (get the Old Lady), Turkey Shoot and
Mega-fun Multiplayer mode now includes
Handicapping (add or deduct energy for a team), Allied Teams (team up with
others to target another player), Donor Cades (the chance to pass on your
goodies), Worm Disease and Home Runs.
Pentium 100MHz (P150 recommended), 32Mb System RAM, double speed CD-ROM drive
(4x recommended), SVGA, 2Mb video RAM (4Mb recommended), 16-bit soundcard, 1 CD
per machine for Multiplayer Mode. Supports Soundblaster (16-bit) and 100%
Tested OK on Windows XP using Windows 95 compatibility
PC Gamer, September
"Addictive fun is the best way to describe
MicroProse's Worms Armageddon, a turn-based strategy game that lets as many as
four teams of worms go at it using all kinds of warped, hilarious weaponry. A
must play for all."
by Strider (8/31/99)
"Before you start to play, you should create
your own customized team of worms (a team has 8 worms). The customization
allows you to name your team, name each individual worm, pick custom sounds for
your team, choose a special weapon for your team, and more. Once the game
starts, both teams are positioned on the map in various locations. Using the
terrain, your weapons, and other utilities, you do your best to kill your
opponents worms. Each worm has an energy level, with different weapons
inflicting varying levels of damage. Unless you set the initial energy level to
something below the default, it will take at least two good shots to kill one
"You have quite a
range of weapons at your disposal, from the grenade to the sheep launcher. In
fact, you have 31 normal weapons to choose from, as well as 1 of 8 special,
extra deadly weapons. In addition to weapons, you have various utilities you
can use to help mobilize your army of worms. Some of these utilities include
the jetpack, the teleporter, the bungi cord, the parachute, and the ninja rope.
Normal worm movements include forward jumping, back flips, and walking. No
matter where you start on the map, you can always find a way to move
"It's quite easy to blow yourself up,
especially with the special weapons, so expect to be your own worst enemy at
first. Hint: keep the manual close at hand so you can learn how to use each
"Wow! This game is so fun, addictive, and easy
to play that you'll find yourself disappearing in your computer room for hours
on end. The first night you bring this game home, dinner will get cold. It must
have taken me twice as long to write this review, because I kept finding myself
playing against the computer for just "one more" quick match..."
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