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Gary Grigsby's
World at War |
| $29.95 |
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(Win2000/XP) (Retail) (WORLDATWPR) |
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Publisher: Matrix Games
Violence
The Fate Of The World Is In Your
Hands.
'What is our aim? I can answer in one word. It is
Victory. Victory at all costs' - Prime Minister Winston Churchill
Gary Grigsbys World At War brings you to back to the dawn of the
greatest and most terrible war the world has ever seen. The forces of the Axis,
including Germany, Japan and Italy, face the might of France, Great Britain,
the United States and the Soviet Union in the epic struggle of World War II.
Starting with the blitzkrieg attack on France, the course of the war is
determined by your actions as the leader of one or more major factions, opposed
by human or computer players.
As you play Gary Grigsbys World At War, the events of the war
unfold around you through news reel reports covering both historical and
hypothetical events, depending on how the war is going. As the United States,
do you focus on Europe first or send more reinforcements to the Pacific,
seeking an early defeat for Japan? As Germany, do you invade the Soviet Union
in 1941 or prepare your forces to march into London?
In Gary Grigsbys World At War, you have complete control over
the production, research and military strategy for your side. At your disposal
are the full air, land and sea forces of each power, with each unit rated in a
variety of researchable areas. Build more tank divisions, improve your fighter
planes or focus on strategic bombardment the choice is yours. More
expensive units take longer to build and shortages in industry, resources or
manpower can play havoc with your plans.
Take command in this dynamic, turn-based strategy game of World War II that
puts you in the role of some of the most legendary leaders of history. Two
tutorials and several campaign scenarios let you learn the system quickly and
start fighting the whole war or a smaller part of it
Game Features:
Four
full-length scenarios (Spring 40, Summer 41, Spring 42,
Summer 43) lasting to the end of the war
Five
playable forces (Germany, Japan, the Soviet Union, the Western Allies, and
China) and 38 different countries
Over 350
areas on a sprawling world map
Command
fifteen different combat units in the air, on the land, and at sea, as well as
infrastructure and supply units
Each unit
has up to 14 attributes, most of which can be improved through research and
development
Rules
that cover strategic movement, forts, cold weather zones, airborne attack,
amphibious invasions, partisans, militia, and many other features
Fog of
War rules that hide enemy units and production
Supply
rules that can be set to provide a common pool for all units to draw from, or
the creation of field units that must accompany the armies
PBEM
playability for two to five players
Challenging AI that offers a unique gaming experience
Ability
to automate either or both the Production and Research functions
An
in-depth tutorial that smoothly integrates the player with the game
Requirements:
Win2000/XP: Direct X 9c Video: 1024x768 or higher, 32 Video RAM (128
Mb Recommended) CPU: 800 MHz Processor (2 GHz Recommended) Memory: 512 Mb RAM
(1 GB Recommended) 8 x CD-ROM 500 MB free Hard Drive Space 16 bit Direct Sound
compatible Soundcard
Copyright
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