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ZOOM Wizardry 8
Sold Out (Win95/98/2000) (DVD Case) (WIZARD8PR)



- Blood, gore and violence

Nominated for Computer RPG of the Year for 2002, The Academy of Interactive Arts & Sciences

Prepare To Become A God.

Wizardry 8, the latest installment of the series that defined role-playing games. The universe is on the brink of change. Vast forces are preparing for the final confrontation. A small group of heroes from afar must plunge into this storm, uncover forgotten secrets, and bring about a new era. If they succeed, they will gain the powers of the gods themselves, If they fail, countless worlds will fall into the grip of a never-ending darkness.

Welcome to Wizardry 8. Enter a world of intrigue and wonder. Unravel a vast, non-linear storyline. Battle your way to victory using your swords, your magic and your wits. Compete with rivals or align with allies as you struggle to ascend to the Cosmic Circle. Then confront the ultimate evil: the dreaded Dark Savant.

A New Wizardry for a New Generation

Wizardry 8 raises the standard for fantasy role-playing with a vengeance. Prepare yourself for a new level of excitement, immersiveness, and depth that made role-playing games one of the best-selling, best-loved genres of all time, This is the legacy of Wizardry 8. Acclaimed critics agree!

Game Features:

  • Explore a vast world of fantasy and mystery.
  • Incredible 3D graphics that go beyond anything seen before in a role-playing game.
  • Supports major graphics acceleration standards.
  • Create your own characters from 11 races and 15 character classes.
  • Hear your characters come alive with the revolutionary new Personality system.
  • Experience an intense new combat system.
  • Fight over 300 types of monsters.
  • Cast over 100 different animated spells.
  • Defend against attacks from all sides at once.
  • Import characters from Bane of the Cosmic Forge, Crusaders of the Dark Savant, or Wizardry Gold.
  • Multiple beginnings and endings for high replay value.
  • Advanced creature A.I. brings a new level of realism to RPGs. You don't just hunt the monsters-the roaming monsters hunt you.


Windows 95, 98, Me or 2000: Pentium II 233 Mhz, 64 MB, 1.2 GB hard drive space, 4x CD-ROM drive, DirectX 7.0a for Windows, 100% DirectX 7.0a compliant video card (For 3D acceleration, 8MB of video memory is required).


Quandary Review by Rosemary Young

"My carefully crafted team of six has been on the road for a couple of weeks now; we haven’t had such an adventure in a long while..."

"I think I’ve played the last four Wizardry games and I’ve been thoroughly absorbed by every one of them. Wizardry 8 continues the tradition of mixing fantasy with a slice of science fiction and serving up a very deep and satisfying roleplaying feast. It’s very easy to over indulge because there’s so much to do, including attending minutely to your party, chatting with other characters, making friends (or foes), completing quests, going shopping, exploring the wilderness and, last but not least, dealing with all the assorted denizens that are out to make your life (and your game) very brief."

"Combat is simple although there is surely a learning curve for players new to Wizardry games. There are two modes, phased (turn-based) and continuous and you can easily change between the two. You can also choose between three difficulty levels, plus there’s an ‘Ironman’ mode designed strictly for masochists."

"Now I’ve heard complaints about the Wizardry 8 graphics but I also know that many players are more than happy with them. I’m in the latter group. I think they are absolutely fine, very fine in fact. The treetops in Trynton are fascinating to explore and the monastery has some grand rooms. The voice acting is also very good, and entertaining too, especially the passing comments of your characters.

"Maybe the combat is a bit too heavy at the beginning when your insipid characters face multiple foes, but persevere, you will get better J. Despite this the combat system is excellent as it delivers loads of feedback so all the while you know how well your party is shaping up. You can also gauge the relative strength of your opponents and they are very well animated, so much so that they seem to have personalities of their own as they make warning gestures or wipe their brow with their arm or tentacle or whatever.

"I must say I’m enjoying this trip immensely. I like the way there are repercussions for my actions. I’m wondering if I’m going to be able to keep up my double dealing till the end of the game. I also like the way in which nearby friendly characters jump into battle with you. This isn’t a new thing, of course, but I was hugely impressed when the Trynnie Chief kindly healed my battered mage during one hectic confrontation."

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