||(Win95/Win98/Me/2000) (DVD Case) (WARCOMMPR)
Real-time Strategy, Tactics and Gripping
Rangers Lead the Way!WarCommander is
a perfect blend of hands-on real-time strategy and gripping tactics with a good
dose of action thrown in.
Zero Hour came on June 6 and 7, 1944: D-Day, the allied landing in Normandy
and the preparation for the direct assault on Germany. During the first six
days, 326.547 men, 54.186 vehicles and 104.428 tons of equipment were unloaded
by 5.300 watercraft, 12.000 aircraft and 1.500 tanks... One of the most massive
allied campaigns, targeting Berlin and Hitler's capitulation, is on its way...
Right in the middle is an American infantry company that needs you, the
commander, to guide them through the various theaters of war.
Daybreak of 6 June 1944 finds you and your
soldiers sitting ready for battle in a landing craft, under heavy artillery
fire. All around you are crashes, detonations, desperation and chaos. The
losses are already immense ... Finally you reach the shore, the hatch opens
wide and you are the first to storm to dry land amid a hail of bullets -
Welcome to "Omaha Beach"! Your first objective: To secure the beach, penetrate
as far as the German bunkers, SURVIVE this initial barrage! ... and that's just
the beginning! More decisive battles await you and your 2nd US Ranger battalion
in France. You will face many intrepid missions within the operations "Market
Garden", "Autumn Mist" and "Lumberjack", as well as special missions in
selected war zones. WARCOMMANDER can be categorized as a "tactical RTS game"
and promises great depth as well as breathtaking action!
Two single player campaigns with 12 missions
Two "choose your path" missions for each campaign, creating a
non-linear game element
The player commands the 2nd US Ranger battalion, which includes a
maximum of 40 units to control.
Multiplayer mode for up to 8 players over Network/Internet.
Multiplayer Maps with two game modes: "Last Man Standing" and "Capture The
character classes per party with unique special skills plus numerous vehicles
Units feature a system of experience.
Various building functions as well as numerous upgrades.
Screen Resolutions in 640x480, 1024x768 and 1280x1024 in True Color
Terrain with real height units plus deformation features. Day/night
changes with dynamic light sources, weather system.
Particle engine for special effects. Realistic depiction of graphic
effects such as explosions, smoke, fire, etc. Physics engine for lifelike
movements (avalanches, shrapnel ...) .
Windows95/98/Me/2000: DirectX compatible Graphic & Soundcard, 4x
CD-Drive minimum: PII 450(or equivalent), 64 MB Ram, 600 MB free disc space
Recommended Specification: PIII 700, 128 MB RAM, 600 MB free disc
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