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Null



ZOOM Ubik
Sold Out (Win95) (Retail) (UBIKPR)
.

Cryo

Entertainment / Game

Suitable for 15 and up

New York 2019

Mega-corporations. Cryonics, Colonies in space. And an ongoing war of industrial espionage surrounding a mysterious project... Set in a 3D universe of decline and decadence, this game place you face-to-face with gangs of greedy agents who are fighting a vicious battle for information, power and money.

All in real-time 3D, these agents use a startling array of weapons and even psychic powers. You are in charge. Put together the right team, lead your squad and balance mindpower with firepower.

Act fast. In the world of Ubik, trouble knows where you are!

Firepower: 60 weapons, each with its own advantages.

Mindpower: 48 mysterious psychic powers.

Manpower: 110 real-time 3D characters all created using motion capture on actual paramilitary agents.

Realistic Squad Leadership: Ubik's level of artificial intelligence means that agents react to situations realistically and learn from each mission. Careful, enemy agents learn from their mistakes too.

Multiple Camera Angles: Select the most strategic point of view for any situation.

Spectacular Universe: Challenging environments for each life-or-death mission occur in this spectacular 3D universe.

Based on the story by the author of Blade Runner and Total Recall: Philip K Dick's science fiction masterpiece provides the fascinating setting for the characters, sets and situations.

Requirements:

Windows 95: Pentium 133 (P166 or P200 recommended), 16 MB RAM (32 MB recommended), 8x CD-ROM drive (12 x recommended), 2 MB Video Card, 5 MB Hard Drive (150 MB recommended).

Philip K. Dick

Philip K. Dick is certainly one of the half dozen greatest science fiction writers of all time, perhaps the greatest. He didn't write space opera, and indeed most of his fiction ventured no further than Mars, there are few aliens to be found in his oeuvre, even fewer unambiguous villains, and action-adventure fiction was not his metier.

Dick for the most part wrote about ordinary people warped into extraordinary realities, as is Joe Chip in UBIK, as you will be, and more than once, as you play the game.

Yet characters like Joe Chip become far truer heroes than any raygun-wielding spaceman or sword-wielding barbarian precisely because they are more like you and me, reacting to the situations in which they find themselves as we would. They become heroes not because of their extraordinary powers or fearlessness, but because they are real, ordinary, fearful, but honorable and caring people who must summon up the inner resources and courage to confront and overcome powers greater than themselves, in realities they cannot completely understand.

- Norman Spinrad



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