||(Win95/98) (Retail) (TRANSCTNPR)
Centennial Edition celebrating
Lionel's 100th Anniversary
- Limited-edition commemorative tin
- Trans-Con! interactive CD-ROM
- Detailed route map of the Transcontinental Railroad
- Authentic Lionel model of "The General" steam engine
Children / Historical game
Ages: 8 to 12
from Discovery School
The Race To Connect the Country Has
20,000 workers, 1,776 miles, two railroads, one
Join Jack and his sister Sarah on the quest to build the
transcontinental railroad. Along the way, kids will meet Native Americans,
overcome natural disasters, and outwit a gang of six real-life outlaws
determined to sabotage the railroad. As kids immerse themselves in this
uniquely American adventure, they will learn history, geography, social studies
- Combines the best elements of strategy, adventure, and
role-playing games to bring the West to life
- Over 20 exciting building simulations and adventure
- Covers over 300 state and national curricular standards
for 3rd to 6th grade
- Features detailed 3-D models of classic Lionel
- Includes archival photographs and a unique "Reality
Check" feature to tell you how it really happened
How Was the Wild West Tamed? One Rail
at a Time.
The Transcontinental Railroad was one of the most amazing
engineering feats of its time. It took 20,000 men six years to cross 1,776
miles of the most difficult and dangerous terrain in North America. Step into
the chief engineer's shoes and start laying track. Keep your eyes and ears open
because danger may lie just over the next hill. Luckily, you have Jack, his
sister Sarah, and three real-life western heroes to help you along.
Windows 95/98, Pentium 90 MHz, 50MB hard drive
space, 16MB RAM, 256 color SVGA, quad speed CD-ROM drive, mouse.
"Lionel Trains Presents Trans-Con! is the first historical
simulation game to take kids on an adventure to complete the Transcontinental
Railroad. It features realistic 3D models of classic Lionel Trains and aims to
extensively cover national and state curriculum standards in geography,
history, social studies, and science for grades 3-6."
"Kid testers were totally absorbed in this adventure
bordering on obsessed. They happily took on the challenge of this simulation,
and learned a tremendous amount of information and skills along the way."
"This historical simulation does a bang-up job of
entertaining and educating kids at the same time. Kids will work with a budget,
learn facts about history, geography, social studies, and science, and make
important educated decisions as they capture outlaws, lay track to complete the
Transcontinental Railroad, and retrieve the Golden Spike."
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