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ZOOM Tomb Raider
Angel of Darkness
$24.95 (Win98SE/Me/2000/XP) (Retail) (TOMBRAI5PR)
$14.95 (Win98SE/Me/2000/XP) (Jewel Case) (TOMBRAI5PJ)

Core / Eidos Interactive

Game

Ratings:

B from Just Adventure

            

A Whole New Gaming Experience!

A series of grisly murders brings Lara into conflict with a sinister Alchemist from the past, and a secret alliance of powerful individuals shrouded in mystery. At the center of these mysteries are the Obscura Paintings - five 14th century pieces of art that the Alchemist is desperate to repossess. Accused of the murder of her one time mentor, Werner Von Croy, Lara becomes a fugitive on the run. Pursued by the police, she follows the Alchemist into a dark world of blood, betrayal and vengeance where it is up to her to defeat this unholy alliance, and stop them from unleashing their incredible powers on the world.

Features:

Character evolution - improve Lara’s abilities and witness her adapt to how you play the game. You are rewarded for puzzle solving and exploration in the form of improvements to Lara’s jumping ability, brainpower, upper body strength etc.

Character interaction - for the very first time in a Tomb Raider game, Lara has the ability to talk to characters. The choices you make in conversation will affect Lara’s route through the game.

Take more direct and fluid control over Lara with an entirely new control system and experience new levels of gameplay with hand-to-hand combat, stealth attacks, last chance grabs and more.

Requirements:

Windows 98SE/Me/2000/XP: Pentium III 500 Mhz Processor or equivalent TnL hardware accelerated DX8.1 cards 3D hardware accelerated card with EAX2 support. 128 MB of RAM. .

Reviews:

Just Adventure by Scott Jelinek

"What the game designers did right is they did not make this game the next Metal Gear Solid or Splinter Cell. With the popularity of Tomb Raider, they could have easily commercialized the game and turned it into a 3D action adventure game. Instead, the game’s action elements are incredibly simple, forcing you to think about solving the games levels through good old fashion brainpower. Remember the first time you were in a Tomb Raider game, and you looked up at a slew of suspend platforms and thought - there is no way I am going there.. Those moments are back in Angel of Darkness. It is the sense of accomplishment when you finished what you thought would be impossible that makes the game satisfying."

"There are a lot of signs the developers do listen to what gamers want. New additions to this game include low crawling, shimmying around corners, a strength build up system, a second playable character and the ability to actually get on a ladder from the top. Sure, other games pretend like you can climb down ladders, but I have always repeatedly fallen off ledges trying to mount them. Lara, bless her pixelated heart, does it when you walk over to the ladder. It almost makes me cry."

"The bottom line is this, Tomb Raider has always been a puzzle game, and if you want puzzles, with nice graphics and a decent story, this is a top-notch game. Angel of Darkness does not branch out into new areas, but rather delivers a solid new Tomb Raiding experience. I like what they have done this time around, and with a little refinement to the controls and load times, I would easily recommend this game to any adventure game fan. Yes, there were times I wanted to scream and she made me mad as heck, but Lara Croft kept me coming back, and left me satisfied in the end. What more can you ask from the woman you love?"




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