||(Win98/Me/XP) (Jewel case) (THIEFPJ)
Looking Glass Studios /
ESRB Rating: Mature (17+) - Animated violence and blood
A+ from Just
Sneak Through the Darkness and Silence the
Sneak through the shadows of treacherous
missions including haunted cathedrals, subterranean ruins, and for bidding
prisons, in a dark and sinister city. Stalk your
prey on the quest for stolen goods with your blackjack, sword and an
assortment of unique arrows. Steal for
money and uncover the hidden agendas of your allies and enemies as
you play through an unraveling story of deception and revenge.
Survive in a world where shadows are your
only ally, trust is not an option, and confrontation results in death!
Stealthy Gameplay brings a new dimension to first person action.
Missions with multiple environments plus three treacherous new levelsof
stelath and strategy.
Arsenal Includes: blackjack, sword, fire arrows, water arrows, rope arrows
Advanced Enemies can see, hear, speak and sound alarms.
Minimum: Pentium 200 MHz (with 4MB SVGA video card, no hardware
acceleration), Pentium 166MHz (with 3D hardware accelerator card, minimum 4MB
on-board RAM, 100% DirectX 6.0 compliant), 32MB RAM memory, Windows 95/Windows
98, mouse, DirectX 6.0 (included), DirectMedia (included), Intel Indeo Video
Codec (included), 100% DirectX 6.0 compliant soundcard, 4x CD-ROM drive, 60MB
hard drive space.
Recommended: Pentium II 266 MHz (with 3D hardware accelerator card,
minimum 4MB on-board RAM, 100% DirectX 6.0 compliant), Pentium II 300 MHz (with
4MB SVGA video card, no hardware acceleration), 64MB RAM memory, Windows 95/
Windows 98, mouse, DirectX 6.0 (included), DirectMedia (included), Intel Indeo
Video Codec (included), 100% DirectX 6.0 compliant soundcard, 8x CD-ROM drive,
200MB hard drive space.
by Mike Schwab
"... In Looking Glass Studio's brilliantly conceived game, you play Garrett,
the master thief. Remember when Indiana Jones fought bravely just so some
ancient relic could be put in its proper place in a museum? Well, you want that
same relic, but you have no intentions of putting it up for display."
"The concept of Thief is so unique and contrary to most other 3D games,
you'll be amazed. The key here is stealth and agility. If you're hoping to kick
some butt, please look elsewhere. You can (and sometimes are required to) go
through an entire level without ever hurting or killing anyone."
"Looking Glass has quite a history of creating great games, but they really
have outdone themselves here. It's hard to find any fault when you have a
fantastic story, unique gameplay, and good graphics and sound to back it up.
It's difficult to even categorize it in any known genre. There will be people
who try to convince you it's too slow-moving and the graphics are only average,
but so be it. While they're complaining, I'll be creeping through the shadows,
finding new ways to sneak into some baron's castle and lift his prized
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