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Terminal
Velocity |
| $12.95 |
|
(DOS) (Jewel Case) (TERMVELPJ) |
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3D Realms /
FormGen
Game
RSAC Advisory: Mild Violence - Damage to Realistic
Objects.
Ratings:
4 1/2 stars from CD-ROM Today
86% from PC Gamer
Take flight in this pure action game loaded with
full-throttle excitement. Climb into Terminal Velocity now and you'll
never go back to flight simulators that offer combat as an "option."
Terminal Velocity IS combat! And without the difficult controls
presented by all flight simulator style games.
Imagine flying at blazing speed above an alien planet,
demolishing ground targets with plasma beams, banking through a narrow canyon
with enemy fighters hammering your shields with intense laser fire, dodging
meteors crashing to the surface, diving into a tight tunnel leading to the
planet's core, and confronting a huge mechanical beast ready to blast you away
with heat seeking rockets. Don't imagine it anymore - experience it as you play
Terminal Velocity.
Features:
Super-fast texture mapped 3D flight with full 360
degree movement.
9 totally unique planets, with 3 levels per planet, and
dozens of tunnels to explore. Over 400,000 sq. miles of terrain - incredibly
large levels.
7 murderously destructive weapons, plus many other
devastating power-ups.
Non-stop air-to-air and air-to-ground realistic
Comm-Bat. Plus, play multiplayer games in special Commbat levels, which are
specifically designed for multiplayer games.
CD version has high detail textures with 16 times the
detail, to reduce pixelization.
Full digital music and sound effects (up to 44 KHz -
real CD quality).
SVGA support (640x480 resolution). This is a Pentium
reccomended mode.
70 Mb of 3D rendered, full-motion, eye-candy cinematics
(CD only).
Supports modem, serial cable, and up to 8 player
network games.
DWANGO support too.
RemoteRidicule allows players to send digitized voice
messages to other players.

Requirements: An IBM or 100% compatible 486DX computer with
4 Mb RAM, a VGA graphics card, 24 Mb (disk version) or 40Mb (CD-ROM version) of
free space on a hard disk drive, and a CD-ROM drive (CD version only).
Recommended: A 486 DX2/66 with 8 Mb RAM (16 Mb RAM for
concurrent use of all high-end graphics options), VGA local bus video, 40 Mb
free space on a hard disk drive, CD-ROM drive, and sound card.
Controls: Joystick, GamePad, or mouse. Graphics: VGA and
SVGA. Sound: SoundBlaster, Gravis UltraSound and others.

Reviews:
HomePC, February 1996
"On this rowdy roller-coaster ride of a space-combat
simulator, you'll thrill to nine alien worlds and one strange spacecraft,
unleasing seven powerful weapons on fixed and mobile targets, both in the air
and on land. The graphics are stunning in high-resolution, fast-action mode.
Mysterious pyramids, cloaked in shrouds of mist, suddenly arise as you
approach; you can send your craft into a nosedive for a fly-by at tree-top
level, or swoop through barrel-rolls to divert the enemy. It takes time to
learn to control your ship, but once you're accustomed to all the twists and
turns, Terminal Velocity offers endless action. Up to eight players can duel
over a network, while a duo can play using a modem connection. You'll need 40
megabytes of hard drive space (another 70 MB of video files remain on the
CD-ROM), but the game certainly earns its keep."
PC Gamer, October 1995
"On September 2nd, 2704, warships from the Earth's
surrounding systems descended from the sky and laid waste to eleven major
cities, killing millions of people and bumming out several dozen more.
"Sol's remaining defenses were assembled in a small
retaliation fleet, with you - a TV-202 pilot assigned to the Ares Fighter
Squadron - in the lead. After the jump to Bernard's Star, you open your orders
and ... ah, screw it. None of this stuff matters, does it? All you want to know
- all you need to know - is if the game's any good. You bet it is.
"Think of Terminal Velocity as a combination of
X-Wing and Descent, with a healthy dose of Magic Carpet
and Shock Wave thrown in. It's a roller-coaset ride with complete 360
degree freedom of movement, eye-popping graphics, digital sound and the
massacre mentality of a Doom clone. It blends elements of flight sims
and action into a package that should satisfy people who don't necessarily like
either (or who love both)."
"As it stands, Terminal Velocity is outrageous fun;
not entirely original or inventive, but a definite must-have for fans of
first-person shooters."
CD-ROM Today, October 1995
"Terminal Velocity, FormGen's entre into what can be
called the Terminal Reality game genre, is strikingly similar to Fury 3
but with one key differnence: It's smooth. And even though it runs under DOS,
don't let that three-letter word scare you, because it also works from Windows
95's DOS mode."
"Overall, Microsoft's entry into the action gaming market
isn't quite as grand as expected. True, Fury 3's packaging, music, and
graphics are superior to Terminal Velocity's. For my money, however,
Terminal stays true to its name by offering faster, smoother play in a new,
genre-defining game."

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