||(Win95/Win98) (Retail) (SYSTEMS2PR)
Publisher: Looking Glass Technologies
Game: Role Playing
- Animated blood, gore and violence
5 Stars from Computer Gaming World
from the Adrenaline Vault
A+ from Just
Sequel to the Award-winning Original System
Judged by PC Gamer this year as the Sixth Best PC
Game of All Time
Match wits with the egomaniacal cyber-being SHODAN (the Sentient
Hyper-Optimized Data Access Network) in this unique combination of sci-fi
horror role playing and first-person gameplay.
Incredibly Rich Science Fiction Role-Playing Game
System. Detailed Character Generation and Growth, Inventory and Equipping,
Traits. System Shock 2 proves that real RPGs can have incredible 3D technology.
Psionic Powers System. Distract and confound your foes with a dazzling variety
of Psi-powers such as Cyber-Psi, Cryrokinesis and Force Wall.
detailed weapons simulation in any first person game: modify, repair and set
your weapons to do the most damage possible. Choose your ammo wisely
security systems, ship's replicators and sensitive data access panels, but
watch your step. One false move can drop you in a world of hurt.
Incredible 3D engine featuring 16 bit color, colored lighting, variable
translucency objects, AI's that can patrol and alert each other to danger and
stunning particle effects.
groundbreaking, easy to use interface that compromises none of the depth of the
System Shock experience.
Windows 95/98: Windows NT not supported. 200
MHz or higher Intel Pentium, Cyrix 6x66, or AMD K6 processor, 200 MB free hard
disk space plus space for saved games, 32MB RAM, 4x CD-ROM drive using a 32 bit
Widnows driver, 4MB Direct 3D compatible video card, sound card with
DirectSound support, keyboard, mouse.
Recommended: Pentium 300 MHz CPU or faster, supported 3D graphics
accelerator, supported controller, 8x CD-ROM drive, 64MB RAM, 500 MB of hard
Supported 3D Graphics Chipsets: 3Dfx Voodoo graphics, Voodoo Rush,
Voodoo 2, or Banshee, ATI Rage Pro, Nvidia Riva 128, Nvidia TNT, Rendition
Verite V2200, Intel i740, Matrox G200, and most newer D3D cards.
Gaming World, August 1999
"The sequel continues many of the themes that characterized the original.
Once again, you are a pawn in a battle of titans, modified with cybernetic
implants and stuffed away to heal up in cyrogenic storage. And once again,
you're popped out of your sleepy time to face a world gone mad. You'll start
with a simple weapon (a wrench in this case), find more interesting implements
of destruction along the way, face computers and robots out for your blood, and
go eye to sensory organ with all sorts of mutant and alien critters. In the
end, you'll have to travel to the belly of the beast to save the day for
humanity. All in a day's work for the spacegoing hacker, eh?"
"If you liked System Shock, or Thief, or you just
like single-player games that aren't afraid to shatter genre boundaries, pick
up a copy of System Shock 2. If all PC games were this good, we reviewers would
be out of business."
The Adrenaline Vault by Chris Harding
"In the overall scheme of things, though, none of these flaws impacted my
enjoyment. If anything, they kept me from falling into its alternate reality.
Shock 2 has a special ability to immerse the player into a world full of
believable terror, a terror so frightening you're unable to escape it or even
cry out for help. It's a masterpiece of storytelling that is so compelling,
you'll want to play it non-stop until you finish it. Irrational Games, Looking
Glass Studios and EA are to be congratulated for doing what I thought
impossible -- giving us a worthy sequel to the greatest game I have ever
played. Is it better than the original you ask? No-- but it's certainly not any
"If playing games is more of a religion than a hobby to you, meet your new
bible. And on that same point, if you weren't a religious person before you
started playing, you will be once you're done. System Shock 2 will scare the
hell right out of you -- and you'll like it for that reason. It's like no other
title on the market. Its design is fresh, compelling and oh so addicting. And
did I mention it's scary?"
by Ray Ivey
"The plot of SS2 is strong, well-developed and includes one incredible
shock. I don't want to do anything to give the surprise away, but when it
happened, I literally pushed my chair away from my computer and sat staring at
my monitor, stunned.
"SS2 has many more virtues--a vast selection of
fascinating of gadgets and weapons, a huge array of environments to explore and
survive, a beautifully produced tutorial, a smooth and effective interface, a
versatile and helpful automap, among others.
"Irrational Games and Looking Glass have produced one of the best games I've
ever played. System Shock 2 is truly scary, smart, challenging, fascinating,
and disturbing. I recommend it to any adventurous adventure player."
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