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ZOOM Scooby-Doo:
Jinx at the Sphinx
Sold Out (Win95/98/2000/Me/XP) (Jewel Case) (SCOOBYJSPJ)
Discontinued


Publisher:
The Learning Company

Ages 5-10

Children's Mystery


Unwrap the Mystery of the Mysterious Mummy

Scooby and the gang travel to Egypt to visit Velma's cousin - Thelma, the Egyptologist. They arrive only to find that Thelma is missing and a mysterious Mummy is terrorizing the tourists! Uncover clues and eliminate suspects as you help the gang explore the ancient tombs and ruins. Find Thelma and wrap the Mummy up for good!

Activities:

Welcome to ancient Egypt, home of the pyramids and .. Zoinks! .. Mummies!

Explore the Pyramids: Creep through corridors to dig up clues that will help you reveal secret chambers.

Catch fruit dropped by pesky birds to earn extra Scooby Snacks!

Browse the bazaar and bargain with the local shopkeeper for clues.

Follow the tourist. She know the way

Meet the captain and piece together puzzles to solve the mystery

Features:

Builds thinking and problem-solving skills:

Research Skills, Deductive Reasoning and Logical Analysis

The Mystery Changes Each Time You Play:

New clues, plus a different villain and outcome

Turn up the Excitement and the Challenge:

3 levels of difficulty for ages 5-10.
Spooky, Spookier and Spooktacular!

Kids can play independently:

Provides help when your child need it

Requirements:

Windows 95/98/Me/2000/XP: 166 MMX Pentium or higher, 32 MB RAM, 40 MB free hard disk space, 8x CD-ROM drive, 16 bit color display, set to 640 x 480 resolution, 16 bit sound card, speakers, mouse.

Reviews:

Just Adventure by Randy Sluganski

"As with the excellent Showdown in Ghost Town and Phantom of the Knight, The Learning Company has managed to stay true to the spirit of the series. Featuring TV-like animation and familiar cartoon sound-effects, Jinx at the Sphinx features the familiar voices and characters of Scooby, Shaggy, Fred, Velma, and Daphne."

"If there is a downside to Jinx at the Sphinx, it is the shortness of the game. In the previous two games, the harder the difficulty the more false leads and inventory items were available. This time around it is the logic puzzles that have been made harder. For instance, in a tent selling Persian rugs in the Town Center the player must solve a concentration-like puzzle consisting of 32 rugs in total. This is for the Spooktacular level. The Spooky level has been scaled down to 16 rugs. As there is no penalty for an incorrect choice it is only a matter of determination until you solve even the hardest puzzle. Compare this to the first two games where inventory items would be in different locations and each game contained up to 35 different clues with up to seven clues per suspect, including red herrings. This time around there are only five clues per suspect and many less areas to visit.

"Still though, this is Scooby-Doo and the bottom line is that the game is fun! Scooby Snacks must be used to convince Scooby to enter the more nefarious areas and extra Scooby Snacks can be collected in an arcade sequence that involves catching fruit thrown by monkeys. The arcade sequence is not difficult at all and can be played as often as you like."



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