Showdown in Ghost Town
||(Win95/98/Me/XP) (Retail Box) (SCOOBYGTPR)
Publisher: The Learning Company
A from Just Adventure
from Computing with
Unmask the Mystery of the Faceless
A dark-cloaked figure on horseback. Green Glowing Eyes!
`Zoinks! It's the Faceless Rider!' Why is this phantom terrorizing Los
Burritos? Join Scooby and the gang in the quest for clues to solve this
Los Burritos sounded like a great place to stop for a snack,
but Scooby and the gang soon learn that the town is haunted! Help the gang
search for clues, but brace yourself for challenging puzzles, wild chases, even
an outrageous pie-throwing showdown. Discover the amazing truth behind the
mystery of the Faceless Rider!
Welcome to Los Burritos. But be careful, the town is
Is the Faceless Rider the ghost of a legendary gold
Meet suspicious characters and search for clues to
solve the mystery!
Builds thinking and problem-solving skills:
Research Skills, Deductive Reasoning and Logical
The Mystery Changes Each Time You Play:
New clues, plus a different villain and outcome
Turn up the Excitement and the Challenge:
3 levels of difficulty for ages 5-10
Kids can play independently:
Provides help when your child need it
Windows 95/98/Me/XP: 166
MMX Pentium or higher, 32 MB RAM, 40 MB free hard disk space, 8x CD-ROM drive,
16 bit color display, set to 640 x 480 resolution, 16 bit sound card, speakers,
Tested OK on Windows XP.
Adventure by Randy Sluganski
"...The Learning Company is promoting the games as a tool to
help "research, thinking and problem-solving skills along with logical analysis
and deductive reasoning." Who gives a heck about any of that educational stuff?
All I know is that both games are a lot of fun!
"Showdown in Ghost Town finds the super sleuths in the
middle of Los Burritos, a haunted ghost town. The Faceless Rider, a ghost
bandit from the past, is trying to keep visitors away from the town, and the
Scooby gang attempts to find the truth behind the Faceless Rider's devious
plot. There are 25 interactive areas from which to gather clues and interrogate
suspects. Inventory items can be gathered and used to solve puzzles. And of
course any time the gang is stumped, a Scooby snack will put them back on the
"The best part of the game,
though, is its replayability. Every time you start anew, there are all
different clues and outcomes. The suspects and the scenes you meet them in stay
the same, but areas that were previously searched must be searched again as
they will contain different inventory items and characters will offer different
clues. In fact, each game can contain up to 35 different clues with up to seven
clues per suspect, including red herrings. There are also three levels of
difficulty: Spooky (easy) for ages 5-6, Spookier (medium) for ages 7-8, and
Spooktacular (hard) for ages 9-10. The Spooky level provides audio clues and
tips from Scrappy Doo to help the younger gamer, while the Spooktacular level
provides plenty of false leads and multiple solutions to keep the advanced
gamer interested. (In fact, we have played through Showdown three times, once
at each level!)"
Computing with Kids by Jinny
"Kid-testers enjoyed playing this title but thought
Scooby Doo! Phantom of the Knight was the stronger
of the two. They noticed that some of the dialogue repeated and wished they
could interrupt some of the animations."
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