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ZOOM Reach for the Stars
Sold Out (Win95/98) (Retail) (REACHSTPR)

Publisher: SSI / Mattel

Mild Animated Violence


Explore - Expand - Exploit - Exterminate!

Mankind reached for the stars and found that the galaxy is not a friendly neighborhood.

A strategy game of epic exploration and cataclysmic combat.

Discover, colonize and conquer as you spread your fleet across the galaxy.

Dive into detailed tactical combat or simply focus on exploration and enemy destruction.

Reach for the Stars promises to be an immersive and addictive gaming experience.



Superior AI makes the computer a cunning and ruthless opponent

Network play with simultaneous turns for up to 4 Internet players or 6 Network players.

A truly dynamic research and technology tree spread across 20 eras.

Tactical combat with control over fleet formations, attack/defensive orders and standing orders. Combat will take place as fleet engagements, planetary bombardments, and invasions.

Multiple single and multiplayer victory conditions - can be combined for more variety and challenge.

A Diplomatic system allows for enforceable agreements and treaties between species.

More than 20 ready-to-play scenarios, a length campaign, plus nearly unlimited play via the Random Map system and powerful Scenario Editor.

Sixteen unique species, each with its own technology tree, combat and economic advantages and disadvantages and unique AI personality!


Windows 95/98: Pentium 233 MHz or higher, 64 MB RAM, 4x CD-ROM drive, Video and Sound cards w/Direct7.0+, modem required for Internet play.

Reach For The Stars Universe History

If the space age started with Sputnik, the interstellar age started with Pathfinder II. By the early 23rd century Humans had settled every vaguely habitable lump of rock in the Solar System. A developed colony existed on Mars, with smaller ones on Titan, Ganymede and a number of the larger asteroids. The energy crisis was over, with limitless solar power and almost limitless hydrogen scooped from the Jovian atmosphere and accelerated earthward. Humanity was in a golden age, Earth was in the midst of the most sustained period of prosperity and peace in history, and enough of a frontier existed to keep most of the more adventurous souls out of trouble.

Still the stars beckoned.

The news that the stars were within reach caused both jubilation and trepidation on Earth. Mankind would go to the stars, but if we could do it, so could others. We were no longer safe behind our Einsteinian barrier. No one with any vision could seriously believe that we were alone in the Galaxy. Sooner or later we were bound to meet another species. Would they be behind us technologically, or so far ahead that they would brush us aside just as European powers had brushed aside less developed peoples in their push to dominate the globe? Some commentators postulated that any developed species must be peaceful but the biologists quickly pointed out the flaws in this argument. Any species with enough drive and intelligence to develop interstellar flight must have displayed enough aggressiveness to dominate their home-planet in the first place. Opinion remained split on whether our first contact was likely to be with a cuddly teddy-bear or with a slavering killing machine.

Whoever we were likely to meet it was considered only prudent that we be as strong as possible. For the first time space weapons were seriously considered. When the mission to Barnard's Star was launched in 2216 it was accompanied by one of the first star destroyers in the newly formed United Nations Navy.

The wisdom of a "be prepared" policy became evident in 2235 when a scouting force entered the Deneb system and was immediately attacked by forces of the Saurischi, an aggressive reptilian species. Although Humanity lost that first battle we learned enough from it to be able to win the war. Just as we were congratulating ourselves we discovered that the Saurischi were the least of our worries. When our former enemies approached us for a treaty so that we could jointly fight a new species known only as The Hive, we knew that our problems were only just beginning. Little did we know that the Hive Wars would last for over two hundred years and bring Mankind to the brink of destruction. What had begun as a reach for the stars had become a bitter struggle for survival.

Copyright © 1993-2001, Inc.