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ZOOM Road to India
$9.95 (Win95/98/Me/2000/XP) (Retail Box) (RDINDIAPR)

Publisher: Microids


from Four Fat Chicks


Between Hell and Nirvana

India. This mysterious country, rich in colour and anchored in ancestral traditions, carries the promise of an exotic adventure - unforgettable and disconcerting for an Western soul. You discovered this country of contrasts through the takes of your fiancé Anusha, a young Indian woman.

But the time to discover India, and Anusha's parents, for yourself is approaching. On the flight to New Delhi you have a disturbing dream: Anusha is abducted right in front of you! Of course, it's just a dream, nothing more, but a premonitory dream.

Throw yourself headlong into an investigation - as unexpected as it is tormented - that will take you from the Taj Mahal to New Delhi. Distrust your illusions and be very wary of appearance. Thwart the malevolent plans of the Thug sect, sworn followers of the Kali cult and its leader, the fanatical Darmesh - a man devoured by remorse and impossible love. Rescue Anusha from her ravishers, save her from becoming a sacrifice on the altar of despair.

The clock is ticking: three days!


A fascinating game: 'Road to India' is like an interactive adventure movie with more-or-less 20 hours of game-play

Easy to play

Astonishing graphics - 360° 3D sightseeing: using a panoramic graphic engine, the player will be able to look around himself and will be in the scene instead of merely being in front of it

Indian environments faithfully reproduced to discover: New Delhi, the Taj Mahal, The Temple of Kali and the Darmesh's house

Two scenarios and two ways of achieving the same goal: - Dreams to solve puzzles in traditional India - Nights and days to lead investigations in a modern India by meeting more than 20 characters

Action-packed cut scenes


Windows 95, 98, 2000, Me or XP: Pentium 266 MHz (Pentium II 350 MHz recommended), 3D 8MB DirectX8/Direct3D compatible video card (16 MB video card recommended), 64 MB RAM (128 MB recommended), 400 MB free hard disk space, 16x CD-ROM drive (24x CD-ROM drive recommended), DirectX 8 compatible sound card, keyboard, mouse.

Supported Graphics Cards: ATI 3D 8MB (AGP), ATI 3D Rage II, ATI Rage 128, ATI Radeon, Matrox G200, Matrox G400, NVidia TNT, NVidia Geforce 256, Voodoo Banshee, 3DFX Voodoo II (PCI)


Four Fat Chicks by Jen

"Road to India employs a strange storytelling device; alternating between dream sequences and reality, sometimes blurring the line. This proved to work very well—allowing for a cliff-hanger at the end of each sequence that made me want to continue just to see what would happen next."

"All in all, Road to India spins a good yarn, it looks nice, and it's fun to play ... but it is most assuredly too short and too easy. I would like to see the same team come up with another game that has more meat to it—they could probably produce a gold star effort next time around."

Quandary Reviews by Rosemary Young

"The show opens with a bang. It’s one year ago, a market in New Delhi when a slippery figure enters and deposits a suspicious looking case at his feet before departing empty-handed. A woman in a red sari approaches, a famous Indian film star. She stops to shop and the case explodes."

"Despite my complaints, however, Road to India isn’t a bad game at all — I quite enjoyed it. Though it’s fairly simple it’s no more simplistic than other recent releases such as Egypt II, in fact it’s more difficult. Maybe it’s just me, I’m wishing for a game with some complex problems to sort through, where I have to make decisions on how to progress so that things don’t unfold so effortlessly. Road to India didn’t provide this depth of challenge and I can only hope that the next title from Microids will be more meaty. In the meantime check out Road to India for an easier ride, because of this it's particularly good for new adventure game players. India is certainly a fascinating place to have an adventure."

Mr. Bill's Adventure Games

"Precognitive dreams and true love in an exotic setting filled with danger, deception and intrigue: enough to hold anyone's interest! This little mystery takes place in both ancient and modern India and presents a graphic illustration of some of the differences, as well as the similarities, between the two. It is a very short and fairly easy game but one that is exceptionally well done in many ways, making it an especially good choice for those new to adventure gaming."

"This is a 1st person, point and click game with 360-degree views, inventory and subtitles. The mystery is solved by alternating between the two realities: Fred's precognitive dreamworld of ancient India and the 'real' world of modern day India. And Anusha must actually be rescued in both worlds. The highly detailed graphics are excellent, and the two worlds are contrasted to draw your attention to some startling differences. Ancient India is depicted as beautiful, clean and majestic (the Taj Mahal is magnificent) and it is rendered in light-filled pastel colors with soft edges. But modern day India is depicted as dark and gritty: filled with rubbish and rats, beggars and street urchins, hopelessness and despair. The music is ethnic, atmospheric and good, and the sound effects are exceptional, especially the positional cries of animals."


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