|
|
|||||||||
| New Arrivals Back in Stock Price Reductions Upcoming Titles Best of the Best ACTION GAMES Flying & Driving Robot Fighting Games "Shooters"* GAMES Shareware Games Shareware Toolkits Roleplaying Games Adventure Games Action Games Arcade Games Sports Games Simulators War Games Strategy Games Card/Board/Puzzles Murder Mysteries Game Packs Family Games Star Trek Titles PC PRODUCTS Games Children Reference Publishing MIDI & Sound Shareware Screen Savers Programming Hardware Accessories Closeouts MAC PRODUCTS |
Game Ratings:
Dissolution of EternityTwo New Episodes. Sixteen New Levels. One Way Out. Your journey has led you down a path of no return. The acrid smell of death fills the air. And you know the road ahead may lead to your grave. But Quake, with his insidious, apocalyptic plans, must be crushed. If you fail, evil will shroud the universe for all eternity. The Episodes
The Evil
The Arsenal
The New Network Curse Teams go head-to-head in the latest, most intense version of "Capture the Flag," including an additional monster-free Deathmatch level.
Requirements: MS-DOS (5.0 or higher) or Windows 95, Pentium processor (75 MHz recommended), 16 MB RAM, 40MB available hard disk space, VGA and SVGA graphics support, Sound Blaster and 100% compatibles, joystick and mouse supported (3-button mouse recommended), CD-ROM drive. Supports modem, network and IP (Internet) play. Full version of Quake required to operate.
Reviews:Boot, May 1997 "The minions of Shub-Niggurath never rest. Two officially blessed-by-id Quake add-on packs have arrived chock full of intricate levels stocked with slavering monstrosities. Hipnotic Interactive's Scourge of Armagon and Rogue Entertainment's The Dissolution of Eternity bring new check-your-underwear intensity." "Hipnotic's open canyon levels show that the Quake engine can do effective exterior terrain and Rogue's spires, castles, and sarcophaguses exude the dark, Gothic overtones that id started. The new levels are vast - we found it too easy to get lost during deathmatches. But, in true Quake style, there are ample ambush points." "Both utilize a new Quake executable (v. 107), but still need registered Quake to run. If you're knee-deep into accelerated Quake (Verite or OpenGL) you'll have to wait for patches from id to enjoy bilinear filtering and 3D acceleration with these new fragfests."
©1998 CD-ROM Access. All rights for original work
reserved. |
||||||||