CD-ROM Access CD-ROM Access Home Page About CD-ROM Access Shipping Options and Prices How to Place an Order Browse Products by Type Search for a Product

New Arrivals
Back in Stock
Price Reductions
Upcoming Titles
Best of the Best

Special Offers

Flying & Driving
Robot Fighting Games

Shareware Games
Shareware Toolkits
Roleplaying Games
Adventure Games
Action Games
Arcade Games
Sports Games
War Games
Strategy Games
Murder Mysteries
Game Packs
Family Games
Star Trek Titles

MIDI & Sound
Screen Savers

ZOOM Quake
Sold Out Please see: Resurrection Pack for Quake

id Software / GT Interactive



A from PC Games

90% from PC Gamer - Editor's Choice

1997 bootie Award: Best Overall Game from boot Magazine

Exceeding even their own legendary high standards, id has created a unique masterwork of mesmeric brilliance - Quake.

Amazing gameplay, gorgeous graphics, the greatest, slickest multiplayer scheme ever developed and amazing sound effects combine to provide the ultimate, indispensable gaming experience.

Quake features an all-new state of the art 3D engine, id's first fully developed title since Doom II. Experience the Quake phenomenon at first hand - you will not be disappointed.

Requirements: IBM PC & Compatibles, MS DOS 5.0 or higher, Pentium processor strongly recommended, minimally requires 486 DX4/100, 8 MB RAM, 16 MB recommended, Hard Disk space, 75 MB for full version, VGA and SVGA graphics support, Supports SoundBlaster and 100% compatibles, Joystick and mouse support, 3 button mouse recommended, Supports modem, network and IP (Internet) play, CD-ROM drive.

Requirements: Any Power Macintosh with at least 16MB RAM, color monitor and CD-ROM drive.


Videogame Advisor, August 1996

"id is golden with their latest release, Quake. The gaming audience has been waiting for this release for over a year and it's been worth the wait. The 3D engine is beautiful and the gameplay wonderfully evil. Without a doubt, everyone who has played DOOM will be happy to shell out cash to paly this game, especially after seeing it."

boot, October 1996

"Gameplay is simple: Explore a wild collection of gothic/industrial mazes - consisting of hallways, moats, ramps, catwalks, elevators, and secret rooms - and kill everything in sight. The game is haunted by a collection of nightmarish baddies, all of whom are constructed of texture-mapped polygons: big-and-stupid Grunts, genade-tossing, chainsaw-weilding Ogres, razor-slashing Fiends, lightning-bolt-throwing Shamblers. But the Xombies are my personal favorites. These disgusting, undead creatures attack not with weapons or claws, but by stripping off and hurling chunks of their own rotting flesh. The little bastards are tough to kill, too. Take one out with a nail gun or lesser weapon and he'll simply drag himself back to his feet and come after you again. Blowing them apart with a grenade or rocket is the only sure way to kill them.

"Quake doen't live up to its hype, but no game could. The game has its flaws, but is the most satisfying first-perosn action game of all time. And that's certainly enough for me."

©1998 CD-ROM Access. All rights for original work reserved.
Service marks and trademarks of other companies remain the property
of those companies. CD-ROM Access has no interest in the trademark of others.