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Pools of Radiance Ruins
of Myth Drannor |
| $19.95 |
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(Win95/98/ME) (Retail) (POOLRADPR) |
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Publisher: UbiSoft
Animated Blood and Violence

The Legacy of Authentic D&D Gaming Continues
Featuring the new Dungeons and Dragons game rules with new races, classes,
spells and over 100 hours of gameplay. Players may choose between the genuine
turn based style role-playing or focus on action with a timed-turn style of
play!
Malevolence is afoot in the Forgotten Realms world. Something horrific has
re-appeared. A new Pool of Radiance has been discovered beneath the city of New
Phlan. A wave of pure evil now emanates from the Pool of Radiance, cursing all
it touches.
Swept up by the mystery and enlisted by the good wizard
Elminster, your party is charged with a quest: find out what is behind this
vile resurgence and put a stop to it! But be warned, brave hero, for the source
of this evil lies in the ruined Elven city of Myth Drannor, one of the most
mysterious and dangerous places in all the Forgotten Realms.
Game Highlights:
- Features the latest Dungeons and Dragons Rules
- Includes over 90 spells plus new D&D monsters and items
- Multiplay and Single play dungeons
- Characters can rise to the 16th level of experience and cast 8th level
spells
- Timed-Action Combat system and non-linear quests
- Unique multi-player game featuring Random Dungeons
- Adventure into the ancient city of Myth Drannor and face foes never seen
before
 Experience the Re-Birth of a Legend: A New Pool of Radiance
has been discovered and you must gather your heroes and put a stop to the
re-awakened evil
Over
90 Spells and Dazzling Spell Effects: Cast Sorcerer and Cleric spells
including orisons and cantrips all straight from the New Dungeons and Dragons
game rules.
Fluid
and Naturally Moving Characters: Realistic 3D rendered characters, monsters
and NPC's that animate in breathtaking landscapes and environmentals.

Requirements:
Win95/98/ME: Pentium II 400 or faster (Pentium III 500 recommended),
64 MB RAM or greater (128 MB RAM recommended), 8x CD-ROM drive, DirectX 8.0
compatible sound card, 1-6 player support via LAN & Internet (56K modem or
faster required), DirectX 8.0A or higher, 3D video card with D3D support (12MB
Voodoo2 / 16 MB other)

Raves:
Pool of Radiance uses a delicate combination of gorgeous 3D graphics,
numerous highly detailed animations and one of the sleekest interfaces I have
ever seen in an RPG to create a truly profound and enjoyable role-playing
experience. - IGN.Com
Pool of Radiance not only promises to resurrect the gold box series of
Dungeon and Dragons games but also be the first to feature the new 3rd Edition
Dungeons & Dragons rules. - Gamespot.com
... multiplayer modes should provide hours of replay value in this
beautiful-looking game - PC Gamer

Reviews:
Quandary
Review by Rosemary Young
"It is quite a long game so its a long journey to your ultimate
destination, fraught by many, many dangers in the form of scorpion-like
Arraccats, snake-like Nargas, Lizardfolk, Orcs, Drow, and all manner of Undead.
In fact the game is heavily focused on combat with very few friendly characters
to interact with to divert you from your constant battles. After a couple of
encounters at the beginning of the game where you meet a handy trader
wholl give you a tip or two and Beriand the Sorcerer who starts you on
the right track and gives you a much longer list of tips and quests, most
everyone and everything else you meet is out to make mincemeat of you."
"...the [combat] system uses a drop down
menu type interface. Right click to open a general character menu from where
you can choose combat options, spells or weapons, then navigate this short list
to open up the drop down menu of your choice which is a text list of items or
spells. (You can cut out one step by using keyboard shortcuts.) So if you
choose magic, all magic items in your inventory will appear
if you carry
too many items the list goes on forever, you might even have to select
more to get the next page. If you are not equipped with
the magic item you want then you have to complete this process twice, once to
equip it and then to use it."
"Of course, if you are performing these acrobatics with the time limit on
your turn ticking away its very possible that youll make a mistake
and fritter away your turn. Practice might make perfect and, maybe, using the
keyboard shorcuts that you can program, it would be possible to fight with the
timed feature adjusted to your liking. I adjusted it alright, right
down to off and, much to my amazement, after floundering during my
first courageous attempts, I got to quite enjoy the combat."
"In fact this game improves with age. For instance, it gets more interesting
and varied when you leave the first set of dungeons. This is when the story
kicks in more prominently, and you meet a few extra characters who have
information and quests for you. It becomes immediately more involving. Also
theres a lot of diligent exploring to take care of, and the graphics are
pretty good, if a bit repetitive in the dingy dungeons. Though I must say that
these dark areas make the spell effects look quite spectacular. My Sorcerer
well and truly earned her keep letting go with fireballs and sending streaks of
lighting into the fray. Area spells work wonders in this game both visually and
practically, and the game engine lets you take careful aim so you (or your
friends) dont get hurt."

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