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Pools
of Radiance Ruins of Myth Drannor |
| Sold Out |
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(Win95/98/ME) (Retail) (POOLRADPR) |
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Publisher: UbiSoft
Animated Blood and Violence

The Legacy of Authentic D&D
Gaming Continues
Featuring the new Dungeons and Dragons game rules with new
races, classes, spells and over 100 hours of gameplay. Players may choose
between the genuine turn based style role-playing or focus on action with a
timed-turn style of play!
Malevolence is afoot in the Forgotten Realms world.
Something horrific has re-appeared. A new Pool of Radiance has been discovered
beneath the city of New Phlan. A wave of pure evil now emanates from the Pool
of Radiance, cursing all it touches.
Swept up by the mystery and enlisted by the good wizard
Elminster, your party is charged with a quest: find out what is behind this
vile resurgence and put a stop to it! But be warned, brave hero, for the source
of this evil lies in the ruined Elven city of Myth Drannor, one of the most
mysterious and dangerous places in all the Forgotten Realms.
Game Highlights:
- Features the latest Dungeons and Dragons Rules
- Includes over 90 spells plus new D&D monsters and
items
- Multiplay and Single play dungeons
- Characters can rise to the 16th level of experience and
cast 8th level spells
- Timed-Action Combat system and non-linear quests
- Unique multi-player game featuring Random Dungeons
- Adventure into the ancient city of Myth Drannor and face
foes never seen before
 Experience the Re-Birth of a Legend: A New Pool of Radiance
has been discovered and you must gather your heroes and put a stop to the
re-awakened evil
Over 90 Spells and Dazzling Spell Effects: Cast Sorcerer and
Cleric spells including orisons and cantrips all straight from the New Dungeons
and Dragons game rules.
Fluid and Naturally Moving Characters: Realistic 3D rendered
characters, monsters and NPC's that animate in breathtaking landscapes and
environmentals.

Requirements:
Win95/98/ME: Pentium II 400 or faster (Pentium III
500 recommended), 64 MB RAM or greater (128 MB RAM recommended), 8x CD-ROM
drive, DirectX 8.0 compatible sound card, 1-6 player support via LAN &
Internet (56K modem or faster required), DirectX 8.0A or higher, 3D video card
with D3D support (12MB Voodoo2 / 16 MB other)

Raves:
Pool of Radiance uses a delicate combination of gorgeous
3D graphics, numerous highly detailed animations and one of the sleekest
interfaces I have ever seen in an RPG to create a truly profound and enjoyable
role-playing experience. - IGN.Com
Pool of Radiance not only promises to resurrect the gold
box series of Dungeon and Dragons games but also be the first to feature the
new 3rd Edition Dungeons & Dragons rules. - Gamespot.com
... multiplayer modes should provide hours of replay
value in this beautiful-looking game - PC Gamer

Reviews:
Quandary
Review by Rosemary Young
"It is quite a long game so its a long journey to your
ultimate destination, fraught by many, many dangers in the form of
scorpion-like Arraccats, snake-like Nargas, Lizardfolk, Orcs, Drow, and all
manner of Undead. In fact the game is heavily focused on combat with very few
friendly characters to interact with to divert you from your constant battles.
After a couple of encounters at the beginning of the game where you meet a
handy trader wholl give you a tip or two and Beriand the Sorcerer who
starts you on the right track and gives you a much longer list of tips and
quests, most everyone and everything else you meet is out to make mincemeat of
you."
"...the [combat] system uses a
drop down menu type interface. Right click to open a general character menu
from where you can choose combat options, spells or weapons, then navigate this
short list to open up the drop down menu of your choice which is a text list of
items or spells. (You can cut out one step by using keyboard shortcuts.) So if
you choose magic, all magic items in your inventory will appear
if you
carry too many items the list goes on forever, you might even have to select
more to get the next page. If you are not equipped with
the magic item you want then you have to complete this process twice, once to
equip it and then to use it."
"Of course, if you are performing these acrobatics with the
time limit on your turn ticking away its very possible that youll
make a mistake and fritter away your turn. Practice might make perfect and,
maybe, using the keyboard shorcuts that you can program, it would be possible
to fight with the timed feature adjusted to your liking. I adjusted
it alright, right down to off and, much to my amazement, after
floundering during my first courageous attempts, I got to quite enjoy the
combat."
"In fact this game improves with age. For instance, it gets
more interesting and varied when you leave the first set of dungeons. This is
when the story kicks in more prominently, and you meet a few extra characters
who have information and quests for you. It becomes immediately more involving.
Also theres a lot of diligent exploring to take care of, and the graphics
are pretty good, if a bit repetitive in the dingy dungeons. Though I must say
that these dark areas make the spell effects look quite spectacular. My
Sorcerer well and truly earned her keep letting go with fireballs and sending
streaks of lighting into the fray. Area spells work wonders in this game both
visually and practically, and the game engine lets you take careful aim so you
(or your friends) dont get hurt."

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