The Mayan Adventure
||(Win95/98) (Large Activision Classic Retail Box) (PITFALLPR)
Also see Activision's Game Vault 1
or Game Vault 3
Game / Arcade
Suitable for all audiences
Brave 13 Levels of Jungle
The legendary side-scrolling jungle game is back and it's
swinging its way onto your computer for the ultimate arcade-action experience.
Join Harry Jr. as he tracks an evil Mayan warrior spirit to rescue his
kidnapped father, Pitfall Harry. You'll run, swing, skate and bungee through
thirteen mysterious Mayan worlds - deep dark rainforests, raging waterfalls and
Mayan ruins that reek of unearthly dangers. Your final challenge is to face the
master of evil - Zakelua.
Thirteen mysterious Mayan worlds enhanced with 256
Explore level after nerve-wracking level of sinister
Mayan spirits, hungry crocodiles, wicked skeletons, lethal traps, secret
regions and escape routes.
Award-winning Kroyer Films brings film-quality
animation to the screen.
Featuring an authentic jungle soundtrack by Academy
Award-winning Soundelux Media Labs.
100% Windows 95-compatible computer, CD-ROM drive, video
card and sound card, 486/33 MHz, VESA Local Bus or PCI video, 256-color SVGA
(640 x 480), 8 MB RAM, Double-Speed CD-ROM drive (300K/sec transfer rate),
Windows 95 operating system, Mouse. Gamepad recommended.
Home PC, February 1996
"Pitfall Harry Jr. makes Indian Jones look like a wimp.
Quicksand, marauding monkeys, vicious snakes, perilous drops and other deadly
menaces stalk our hero in his Mayan Adventure, a scrolling, two-dimensional
animated romp through jungles, temples and ruins. Lively animation and
spectacular sound effects sweeten the action in the 13 levels Harry must
conquer in order to rescue Harry Sr. from an evil spirit. Junior doesn't just
run, jump and shoot; he delivers fatal blows with a slingshot, uses a bungee
cord to bounce up to high treetops, and hops on a skateboard to zip away from
the enemy. This PC version of a Sega Genesis and Super Nintendo classic will
tax your coordination and reflexes, but it packs enough action to give the
geriatric arcade genre a shot in the arm."
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