PC
Gamer's 1994 Annual Awards
From PC Gamer's March 1995 Edition
In a year that saw the release of some of the finest PC
games in history, we knew singling out the very best of the best would be tough
- and it was...So here they are - the First Annual PC Gamer Awards. If you want
the best gaming money can buy, this is the list you can't afford to
miss.
Game of the Year:
Doom -
id Software
Considering that we named Doom the Best Game
of All Time just a few months ago, we spent a surprising amount of time
debating whether it deserved Game of the Year honors. But after taking into
account the impact this shareware-only release has had on the computer-gaming
industry, the choice was clear.
Think of all the changes Doom has brought
about: Major game publishers are now releasing shareware version of their
retail products; modem and network play options are increasingly important to
discerning gamers; and the list of Doom-style games (we call 'em Doom clones)
grows longer each day. Oh, one other thing - Doom's still a hell of a lot of
fun. And nuts to you is you don't like it.
Runner Up: TIE Fighter -
Lucas Arts
Best Action Game:
TIE
Fighter - LucasArts
X-Wing designer Lawrence Holland scores
another direct hit with TIE Fighter, the best space-combat simulation ever
created. Most games set in space cast you in the role of the good guy, but not
TIE Fighter; here, you not only fly for the Empire, but also seek to gain favor
with the Emperor and Lord Vader by fulfilling special mission goals.
"The Gouraud-shaded ships are a wonder
to behold, and the action is fast, tense, and full of pyrotechnics. Even if you
cheered for the Rebels in the Star Wars movies, you'll thrill to the
destruction of X-Wings, A-Wings, freighters, and more. If you like action and
haven't tried TIE Fighter, go pick up a copy now. You won't be
disappointed.
Runner Up: Wing Commander III - Origin
Best Adventure Game:
System Shock
- Looking Glass Technologies/Origin
From Looking Glass, the creators of
Ultima Underworld I and II comes System Shock, a
first-person adventure game that truly immerses the player in a 3D gameworld.
Trapped inside a high-tech orbital facility controlled by a computer intent on
destroying all human life forms, you must battle your way past mutants, robots,
and security systems, then find a way to disable the computer - if you want
Earth to survive, that is.
Game control is excellent: You can jump,
crouch, crawl, peek around corners, look up and down, and more. And thanks to
numerous configuration options, you can set the game for just the amount of
combat you desire, make the story more elaborate, or increase the difficulty of
the puzzles. No matter what kind of game you're looking for, you'll find
something in System Shock to delight you.
Runner Up: The Legend of Kyrandia,
Book Three: Malcolm's Revenge - Virgin
Best Simulation:
1942: The Pacific
Air War - MicroProse
We all know that an acceptable frame rate
and realistic flight options are more important in an air-combat-simulation
than good graphics, but isn't it wonderful when you find a sim that looks as
good as flies? That's exactly the case with 1942: The Pacific Air War. The
texture-mapped planes are simply stunning, making this the best-looking WWII
flight sim ever created.
But Pacific Air War does more than just look
good. With a bevy of historic missions, career modes as either an American or
Japanese pilot, modem play option (not included in the original release, but
available on various online services and directly from MicroProse to registered
PAW owners), and a satisfying variety of aircraft to fly, this one offers hours
and hours of replay value. An essential component of any flight-sim fan's
library.
Runner Up: NASCAR Racing -
Papyrus
Best Role-Playing Game:
Star Trail: Realms of
Arkania - Attic Software/ Sir-Tech
As developers struggle to make fantasy
roleplaying games more appealing to a wider audience, veteran roleplayers have
had fewer and fewer pure roleplaying games to choose from - the kind that
feature highly detailed character generation, complex magic systems, and a
statisfying combat system.
That's just what Star Trail: Realms of
Arkania delivers, though, and diehard RPG enthusiasts will spend hour after
hour exploring the huge game world. And while it's not the most graphically
impressive title, it is the most engrossing we've seen in a long, long time.
And best of all, it's true to the CRPG spirit that has made this genre so
succesful. One word of warning, however: The complexity that makes Realms of
Arkania so appealing to veterans may be offputting to newcomers. But Realms of
Arkania has so much to offer that you can at least face that steep learning
curve with the knowledge that you'll be rewarded with a game you'll be playing
- and enjoying - long after you purchase it.
Runner Up: The Elder Scrolls: Arena - Bethesda
Best Strategy Game:
X-COM: UFO
Defense - MicroProse
At first glance, X-COM doesn't really look
like a strategy game. You control a team of soldiers sent to points around the
world to repel invading extraterrestrials, and the turn-based combat - which
you view from a 45-degree overhead view on a wide variety of terrains - might
have you convinced that this is all shooting and no thinking.
But in addition to issuing combat orders,
you're also in charge of the entire X-COM program, and that means you're
responsible for funding, weapons research and development, maintenance, and
other types of resource management. Your success in each mission directly
affects how much support you can expect from world leaders, and if you're not
careful you'll find country after country falling under the domination of the
ETs - and these aren't friendly, Spielberg-style aliens, either. X-COM's
classic mix of action and strategy will have you hooked for hours, and made
this one of the finest games of the year.
Runner Up: WarCraft: Orcs and Humans - Blizzard
Best Wargame:
Panzer
General - Strategic Simulations, Inc.
Panzer General is, to the best of our
knowledge, the first historical wargame to incorporate elements from fantasy
roleplaying - specifically, the concept of experience points and their affect
on combat. In traditional wargames, the soundness of your tactics and the
performance of your troops affects the outcome of a battle or campaign, but in
Panzer General they also determine the path your career will take. Your
successes or failures are reflected through Prestige and Influence points,
which you use to upgrade what basically amounts to your own private
army.
The SVGA graphics in Panzer General are
razor-sharp, the hex-based maps are richly detailed (you can toggle the hexes
off, if you like) and SSI has interspersed authentic WWII film footage to keep
things lively. Hardcore wargamers may turn up their noses at the simplified
rules for supply and reinforcements, but for the vast majority of players,
Panzer General offers a gripping experience not often evidenced in
wargames.
Runner Up: Harpoon II -
Three-Sixty Pacific
Best Sports Game:
NASCAR
Racing - Papyrus Design Group
When Papyrus announced they'd be following
up their smash hit IndyCar Racing with a stock-car sim, racing fans everywhere
were itching to get their hands on it - and they weren't disappointed. Simply
put, this is the best racing sim ever created. It delivers not only the thrills
of the world's most popular motor sport, but all the crucial nuances of racing
as well, from deciding on gear ratios and tire pressure to setting shock
absorbers and spoilers.
If you're a NASCAR fan, you'll love the
opportunity to race with some of the stars of the sport. The pros drive with
remarkable realism, and even their individual styles are well
represented.
Graphics? The game looks great in VGA,
jaw-dropping in SVGA (though you'll need a 90 MHz Pentium and a lightning-fast
video card to run it in that mode). And the modem-play option means that you
can race head-to-head with a friend.
Runner Up: PGA Tour Golf
486 - EA
Best Historical Simulation:
Lords of the
Realm - Impression
The premise of Lords of the Realm is a
familiar one - you're one of several nobles with designs on the throne of
England during the Middle Ages - but after a few minutes of play you'll realize
that this is a very special product. Many empire-building games either bog you
down in minutiae or present you with easy-to-understand but unsatisfyingly
broad options. But Lords of the Realm strikes the delicate balance between
micro- and macro-management - and the result is one of the richest historical
sims ever.
To gain the throne, you must take control
over the land usage, labor, military, and economy of your realm; you also have
to keep an eye on the happiness of your subjects. It sounds daunting, but the
superior interface - in conjuction with graphics that actually complement the
information process - lets you get up and conquering without a glance at the
manual (which you will want to read, since it's a great source of period
information). If you have the heart of a leader beating inside you, try Lords
of the Realm.
Runner Up: Kingmaker - Avalon Hill
Best Puzzle Game:
Goblins Quest 3 - Coktel Vision
This third Goblins title - and easily the
best of the series - follows a simple premise through a whole series of
inter-connected, brain-twisting puzzles. You play as a goblin, obviously, whose
goal is to unite feuding monarchs and win the love of the fetching she-goblin
Wynnona.
At first glance, Goblins Quest 3 looks more
like a graphic adventure than a puzzle game - and its adventure-game graphics,
wonderful sound effects, bizarre and enchanting locales, and instantly likeable
charactes will compel you to stick with your goblin hero to the very end. But
the puzzles are really the backbone of the thing, and will challenge and
delight even the most experienced gamers. A terrific package!
Runner Up: Lode Runner: The
Legend Continues - Sierra
Best Arcade Game:
Pinball Fantasies - 21st Century
Entertainment
Back in the early '70s, the word
"arcade" was synonymous with pinball, so it's somehow fitting that
Pinball Fantasies won our award for Best Arcade Game. There were several
pinball games released for the PC in '94, but none have as much to offer as
Pinball Fantasies.
For starters, you get not one but four
tables, all of which can be played in VGA or SVGA, color or monochrome. You'll
want to play them in color, though, because the artwork on these tables is so
well-done that it would be a shame to see it in black-and-white. What's more,
the tables have been lovingly designed with all the ramps, bumpers, rollowver
lanes, and bonus targets that a pinball fan could ask for. Up to eight people
can compete on each table, and the sound-tracks for all of them (not to mention
the Pinball Fantasies theme song) are superb: this is near CD-quality stuff,
and it really adds to the experience.
Runner Up: Mortal Kombat
- Ultratech
Best Educational Product:
The Way Things
Work - Dorling Kindersley Multimedia
The Way Things Work, from Dorling Kindersley
Multimedia, is based on David Macaulay's ppular book about machines and the
scientific principles underlying them, and built on a hypermedia engine. Its
wonderful design - complete with clear and entertaining explanations as well as
animated examples of the principles it covers - make it appeal both to those
who learn well through reading and those who prefer to see a concept in
action.
But above it all, The Way Things Work is
fun. It encourages exploration, with cross-referenced entries on related
machines and mechanical principles, and entertains as it teaches. It's utterly
engaging - and what software, of any type, can hope to do better than
that?
Runner Up: Microsoft Encarta '95 - Microsoft
Best CD-ROM Enhancement:
X-Wing Collector's
CD-ROM - LucasArts
We've seen plenty of existing floppy-based
products - and good ones, too - shoveled onto CD-ROM and rebundled as new
products. What makes this one so special is that LucasArts wasn't content to
rest on the reputation of X-Wing; they actually went into the program and
improved it.
Best of all, the new CD-ROM updates the
classic X-Wing to such a point that it holds its own against the terrific TIE
Fighter. We had almost forgotten how good X-Wing really is until the Collectors
Edition came along to remind us.
This is enhancement above and beyond the
call of duty, and sets the standard by which future CD editions will be judged.
Great job, LucasArts!
Runners Up: Aces of the
Deep - Sierra and Castles II - Interplay
Special Achievement in Design Excellence:
Under a Killing
Moon - Access
The concept of "interactive
movies" has been hyped almost to death, but Under a Killing Moon is one of
the few games to truly immerse the player in a cinematic adventure. Sure, the
digitized video is good - it'd better be, with big-name talent like Brian
Keith, Margot Kidder, and Russell Means - but it's the ability to explore every
nook and cranny of the gameworld from a true 3D perspective that makes Under a
Killing Moon so compelling.
Special Achievement in Innovative Design:
Wolf -
Manley and Associates/Sanctuary Woods
There are plenty of roleplaying games, but
this is the only one that lets you vicariously experience the trials and
tribulations of one of nature's most misunderstood animals. Wolf is
simultaneously entertaining and enlightening - and a breath of fresh air in a
genre that some say has run its course. Kudos to Manley and Associates for
designing a game that's both different and fun, and hats off to Sanctuary Woods
for taking a risk by publishing it.
Special Achievement in Graphics:
Creature
Shock - Argonaut Software/Virgin
Whatever you think of the gameplay in
Creature Shock, there's no question that the graphics and animation here are
some of the smoothest around. Even with the glut of games using 3D-modeled
characters and objects, the fluid movement and rich textures in Creature Shock
will have you convinced you are in an alien environment. In a word,
breathtaking.
Special Achievement in Acting:
Sam & Max Hit
the Road - LucasArts
When it comes to choosing voice talent,
LucasArts is one of the best in the business. Don't believe us? Then take a
look at Sam & Max Hit the Road CD-ROM. The script in the floppy version of
the game - released well before the CD-ROM - was so funny, some of us here were
afraid that no actors could do it justice. But LucasArts has a flair for
details, and somehow managed to come up with just the right voices to bring the
Freelance Police to life.
Special Achievement in Dialogue:
Beneath a Steel
Sky - Revolution/Virgin
It's not often that anyone on the PC Gamer
crew laughs out loud while playing an adventure game, but Beneath a Steel Sky's
oddball combination of clever puns and one-liners had several of us in
stitches. A couple of the voice actors left a bit to be desired, but most of
the time their delivery added much to the extremely well-written dialogue. Best
of all, there's a good game lurking behind neath all the lunacy.
Special Achievement in Musical Score:
TIE
Fighter - LucasArts
LucasArts does it again! This time around,
they bested the field with the iMUSE soundtrack for TIE Fighter, based on the
original score by John Williams. The iMUSE system actually tailors the game
music to suit the situation at hand - ominous when your TIE is under attack,
victorious as you crush that last Rebel transport. It's been used in other
LucasArts games, but reached new heights in TIE Fighter.
Special Achievement in Sound Effects:
FIFA International
Soccer - Electronic Arts
Several games have tried to incorporate
play-by-play commentary, but none succeed as well as FIFA International Soccer.
The sound couldn't be better synched to the on-field action, and the ambient
noises of the crowd give the whole affair an intense, lifelike feel.
"Soc-cer! Soc-cer!"

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