Riddle of the Sphinx
||(Win98/Me/2000/XP) (Mini Retail) (OMEGASTPR)
A from Just Adventure
After years of digging, noted archaeologist, Sir Gil Blythe
Geoffreys uncovered a secret chamber and an ancient papyrus scroll overlooked
for centuries that revealed the whereabouts of a treasure sought after
throughout the millennia, the Ark of the Covenant.
Further exploration led to the discovery of another
prophetic scroll, the contents of which unravels an ominous mystery. Sir Gil
Blythe Geoffreys, calls on you to lead the exploration and examination of the
origins of this sacred scroll, whose symbols point to cultures of great
intelligence and refined intellects.
Decipher cryptic Mayan codices as you
search through the ruins of Chichen Itza, discovering lost chambers, tombs, and
passageways overlooked for centuries deep within the exotic Yucatan jungle.
Explore the mysterious megaliths of
Stonehenge and other sacred Celtic stone circles, uncovering a secret sect of
Celtic Priests and Guardians...
Examine the Moi of Easter Island and
adventure into the eerie caves and underground dwellings on this remote island.
Excavate additional chambers under the
Sphinx, and discover the recorded histories and technologies of a forgotten
Untangle the myths of Devil's Triangle
and decode the source of volatility in these fabled waters.
Search for the Lost City of Atlantis
and discover ancient technology designed by a forgotten people.
Discover the secret linking all of
these ancient civilizations... the ultimate adventure ... The Omega
Now Immerse yourself in an
unforgettable journey. Embark on an epic adventure that will take you to the
ends of the earth. Untangle the myths surrounding the riddle and discover the
- Stunningly realistic 3D replications of the worlds
most mysterious sites: Chichen Itza, Stonehenge, Easter Island, Devils
Triangle (including Bimni), and the ruins of Atlantis.
- Unrestricted access and exploration of archaeological
sites currently off limits to tourists.
- A haunting original score evoking the unique but
primitively similar spirit of each environment.
- Real-time environmental effects (rain, sun, water, etc.),
with full 360° environment exploration.
- Over 50 hours of immersive gameplay with puzzles and
- Uncompromising graphical details.
- Breathtaking underwater dive scenes and exploration.
- Historically and archaeologically accurate reference
material at each location.
- Full screen animations, video, and cut scenes, with
in-game real-time animations and video.
Windows 98/Me/2000/XP: Pentium II 300 MHz or
equivalent processor 64 MB RAM; 824 MB free hard drive space for partial
install; *2.68 GB free hard drive space for full install; 12x Speed CD-ROM
drive; Direct X Compatible Video Card; Direct X Compatible Sound Card; Mouse
Just Adventure by Eric Arevalo
"The Omega Stone is truly a visual splendor as you marvel at
the beauty that has gone into the faithful recreation of each of these ancient
and wondrous sites. Each object you see or area you visit will amaze you with
the vibrancy of colors and detail that has gone into their creation. Wait until
you see an area in the underground caverns of Chichen Itza that has shafts of
light coming through an opening and illuminating the area below. Then there are
the diving scenes in the game which are a welcome addition, as you explore the
watery depths of the Devils Triangle in the search of a valuable item.
Expect a nice surprise in a cemetery area you explore as you read the names
written on certain headstones found there. Special mention must be made here of
the exquisitely detailed FMV cutscenes that are included in the game, from the
beginning and ending scenes to those in which you talk to the various
characters that you meet along the way. You will appreciate these little
details as well as others that the developers have included in the game. The
Omega Stone is not a game to be rushed but one to be experienced by taking your
time to discover all that it has to offer. It was so exciting to be able to
visit all of these different sites with their own unique puzzles, challenges
"...Sir Gil Blythe
Geoffreys (played by Jeffrey Tobler), the famed archaeologist from the first
game will once again need your help to solve the mystery and leave you clues
scattered about in each area that you will need in order to do so. He could
easily tell you what you should know but there is always fear that his
information will fall into the wrong hands, into the hands of his enemies. You
will literally spend many exciting hours in each environment just reading the
many notes, books, letters and other items that were left behind by Sir Gil or
his assistants. You do feel as an archaeologist would in exploring these
ancient sites and unraveling the mysteries all around you."
"The Omega Stone is a shining example of an adventure game
that distinguishes itself proudly among all the others! Not many developers
would take the time and energy needed to recreate these famous sites with the
care and attention that they require or conduct the many hours of research that
this game calls for. Not many games can claim to give you the feeling of
actually being there, of experiencing the history of each of these famous
sites. Jeff and Karen Tobler have succeeded with The Omega Stone and in the
process created an unforgettable adventure game that clearly demonstrates their
passion for archaeology and its many wonders!"
Quandary Review by
"The year is 2012 and some remarkable events are about to
unfold. It is the year that the normally accurate Mayans may have predicted for
the end of the world, and given that there are plans afoot to turn Stonehenge
into a theme park it could be argued that civilisation as we know it is about
to come to an end. Yet this economic rationalist-inspired piece of cultural
vandalism rivalling that of the wanton destruction of the Bamiyan Buddhas may
soon be overshadowed by the more immediate threat of a comet hurtling towards
the Earth. Could the Mayans have had access to some ancient knowledge that
presently eludes us?"
"And there is much work to be
done for the past does not yield up its treasures easily. It's up to you to
explore and find and interpret the clues that will enable you to move on. You
really do need to use your head and a number of others that you will pick up
along the way. The puzzles are in context and generally fair as long as you are
observant and read everything carefully. Letters, books and journals can
provide clues as well as advance the story, though I must admit that I had a
little trouble deciphering some handwriting and I was guessing at the numerical
value of some crucial Mayan glyphs that became blurred at one extremity."
"Rosemary and I generally try to play adventure games
together and often the measure of a game for us is how quickly we both become
engrossed in it. From the very start when we collected some fascinating scrolls
and set about working out the clues of the hieroglyphics, we were enthusiastic.
Exploring the tunnels of Chitchen Itza and discovering more mysterious writing
and many equally mysterious artefacts heightened this enthusiasm. We enjoyed it
immensely, particularly solving the alchemy puzzle towards the end. This puzzle
took some time as it drew together multiple clues and it gave us a real sense
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