||(DOS/Win95/Win98) (Jewel Case)
Silicon & Synapse, Inc /
The Return of The Lost
The lost boys are back: Erik the Swift, Baleog the Fierce
and Olaf the Stout. This action-strategy is not for the lame of brain. In their
last adventure, the trio escaped from the evil alien captor, Tomator. Now,
armed with all new high-tech weaponry the boys heisted from Tomator, they set
out to find the time machine that will land them back home. It's your challenge
to complete each of the levels with all three characters alive and kickin'.
Plug in, boot up and fight! Norse by Norse West. A
mind-bending voyage to new worlds.
New characters -
Scorch the fire-breathing dragon & Fang the werewolf
Fly, shrink, hover and more with 5 hilarious
characters, each equipped with unique abilities
31 levels of mind-bending play
5 different worlds with endless terrain and a host of
Beautifully rendered 3D characters and environments
1 or 2 players
IBM or 100% compatible Pentium 60 or higher with Windows
95, 2x CD-ROM drive, 16MB RAM, VESA compatible SVGA video adapter, 100%
Microsoft compatible mouse, hard drive with minimum 4MB free space, Sound
Blaster or 100% compatible sound card.
Dissatisfied with his job as senior polar bear wrangler,
Baleog the Fierce auditioned for
the Nordic Gladiators but stomped out in disgust when he was barred from
bringing his own weaponry. It was then that Baleog realized his responsibility
to pass on his skills to the next generation of Vikings. He formed Baleog's
School of Plunder, with a popular curriculum focusing on Pillaging, Plundering,
and Setting Things On Fire. He became famous throughout Scandinavia for a
brilliant lecture course entitled Geat-Crushing In Three Easy Steps. ("Step
One: Select a Geat. Step Two: Aim high. Step Three: Crush.") He then went on a
tour promoting his book Stalking The Wild Geat and its wildly successful sequel
Just What IS A Geat, Anyway?
Olaf the Stout
decided to pursue his dream of becoming a sumo wrestler and set off in search
of the Land of the Rising Sun. He made it as far as the Land of the Noonish Sun
before he turned back - not because the journey was too tough but because he
couldn't find lasagna anywhere beyond the Mediterranean. Instead, he returned
sheepishly home to his family and devoted himself to instructing his children
in the arts of swordsmanship, looting, thundering, and making decent goat
cheese. Both of his daughters now attend the Baleog School of Plunder - Olaf is
especially proud of his eldest, Gerda, who has achieved the rank of Honorary
Valkyrie AND can out eat her dad any day of the week. Olaf has appeared on
"Lifestyles Of The Large & Bearded" and is busy working on a Combat
Frisbee, although the neighbors insist that the idea will never fly.
Swift's experiences in outer space left him bored with village life.
He ended up with the mystic Order of the Leaping Mountain Goat, where he
finally learned peace, enlightenment, and how to eat a tin can whole. In fact,
Erik emptied his mind so thoroughly that he then spent months wandering around
dazed and confused, sculpting fjords out of mashed potatoes and believing he
was an iguana. He regained his memory after several knocks on the head, all
self-inflicted whilst attempting to ram open a can of tuna: <> "Wait a
minute! I'm not an iguana at all!" <> "Heeey, I'm Erik the Swift!" He
swiped a ship and hurried home to the village, where he was warmly greeted by
his brothers...especially Olaf, who was thrilled to discover that his own
journey had NOT been the most ridiculous one in the history of the village,
Adrenaline Vault by Pete Hines
"...In this combination action/strategy/puzzle game, you
must use the skills of each hero and the help of friends they meet along the
way to get them back home. With skill, brains, a little luck, and a good sense
of humor, you might just make it."
"...The enemy characters were not terribly difficult to
defeat and acted rather predictably. That was ok though, because the game was
hard enough to play as it was. Besides, it was really designed to be more of a
puzzle game than an action game with lots of shooting, etc."
"I found Norse by Norsewest to be very entertaining and a
nice change of pace. Essentially, I liked this game because I had a lot of fun.
It was easy to pick up and kept my attention with each new level. There are not
a lot of games out there like this one. The interface is simple, the objective
is clear, and the levels are challenging and entertaining enough to keep the
player engrossed. The graphics and FX definitely could have been better, but
the appeal of this game is the challenge and fun it provides..."
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