||(Win98/2000/Me/XP) (Retail) (NOONE2PR)
Publisher: Monolith / Fox
Interactive / Sierra
Blood and violence
A from Just Adventure
from Four Fat Chicks
Cate Archer Is a Spy in H.A.R.M.'s
The sequel to the award-winning The Operative:
No One Lives Forever returns you to a world of
espionage, intrigue, and dry humor inspired by the '60s spy craze. Armed with
an arsenal of deadly weapons, cunning spy gadgets, and devious traps, you must
undertake a dangerous, top secret mission that will take you to exotic locales
like Japan, India, and Akron, Ohio in your quest to thwart H.A.R.M.'s plans for
The dastardly villains of H.A.R.M. are back and only one
obstacle can thwart their quest for global denomination: Cate Archer, the
daring super spy who failed their last nefarious plot. They've summoned the
world's deadliest assassins to take her out of the spy trade once and for all.
Meanwhile, the united States has uncovered a top secret Soviet project that
could bring about World War III. Can Cate avert a nuclear holocaust and
simultaneously keep herself out of H.A.R.M.'s way?
An all-new, advanced AI system gives enemies a deeper
understanding of their environment. Watch them work at desks or step outside
for a cigarette break. Lure them into the shadows by knocking over a bottle or
disturbing a wind chime. Evade them as they coordinate attacks to outflank you.
You'll need sharp wits and quick reflexes to save the world from H.A.R.M.
- Multiple play modes, charge in with guns blazing or
focus on stealth to evade and outsmart your enemy.
- Includes over 40 action-packed single player levels.
- Mission based cooperative multiplayer, up to four players
work together as a team.
- Travel to exotic locales as diverse as India, Japan,
Siberia, and Ohio, and immerse yourself in secret agent intrigue.
- Square off against despicable new villains, like elusive
Ninjas, wily Mimes and ruthless Soviets, and encounter some familiar foes as
Arm Yourself for Action
Intercept and decipher enemy communications with the
cleverly designed code breaker.
Knock 'em out with the stunning eye shadow case that
doubles as a non-lethal taser.
The angry kitty proximity mine will melt your enemies'
hearts - right before it blows them out of their socks.
The lipstick applicator hides a spy camera, just pucker
up and shoot.
Send your enemies into a slumber with a handy canister
of sleeping gas.
enemy weapons like the gangster-style submachine gun and use them against your
The multi-purpose utility launcher is the most flexible
tool in your arsenal, accommodating everything from tranquilizer darts to
security camera disablers.
The silent and lethal crossbow is perfect for
situations that require finesse over brute force.
Eliminate enemies from a safe distance with the deadly,
silenced sniper rifle.
Stop your enemies in their tracks with the painful but
non-lethal bear trap.
Windows 98/Me/2000/XP: Pentium III 500 or higher,
128MB RAM (256MB for XP), 4X CDROM, 32MB Direct3D video card, DirectX 8.1
compatible sound card, 1.4 GB + swap file hard drive space, 56K modem for
Recommended: PIII 1 GHz, 256 MB RAM, 64 MB Direct 3D
compatible video card, 16 bit DirectSound and DirectX 8.1 compatible sound card
with support for EAX 2.0.
Adventure by Ray Ivey
"Technically, the game is a First-Person Shooter, but
its got to be the Sta-Puft Marshmallow Man of First-Person Shooters. This
is not a criticism. In fact, the story and script elements are so strong as to
virtually make the distinction between action and action/adventure meaningless.
The entire experience, in fact, feels lighter than air."
"The games story takes
you to an entertaining variety of locales: Japan, Siberia, Antarctica, India,
and most hilariously, Akron, Ohio. Yes, thats right game fans,
youve not lived until youve fought a herd of Japanese girl ninjas
in a trailer park in Akron Ohio during a tornado. In perhaps the games
most brilliant moment (easily equal to the first games daring skydiving
sequence) is the climax of the Akron sequence: a boss battle that takes place
inside a trailer thats been picked up by a tornado."
"The game is so slickly produced, so player-friendly and
such breezy fun that some fans of the first game might find it all to be a bit
too easy and over-packaged. But no such complaints from me. I dont need
this game to be Half-Life or even Max Payne. Its a funny, nifty,
cotton-candy confection of a game and I enjoyed every single minute of it."
Four Fat Chicks by Steerpike
"...you'll note that I've given No One Lives Forever
2 a fairly high rating; the reason for this is that when viewed based on its
own merit, NOLF2 is a solid first-person shooter with adequate design and a
pretty good script. It's that which results in the thumbs-up rating. But as a
sequel to No One Lives Forever, one of the seminal events in innovative
first-person game design, it is sorely lacking..."
"Though I have myriad gripes with the game, ultimately my
fundamental complaint about NOLF2 is linked inextricably with its predecessor:
in No One Lives Forever, I was part of a storya complex and hilarious
tale with currents and eddies of theme and character and plot. In No One Lives
Forever 2, I was playing a game..."
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