Islands at War
||(Win95/98/Me) (Retail) (NETSTORMPR)
Titanic Entertainment / Activision
ESRB Rating: Kids to Adults
Welcome to the Islands at
A merciless storm rages in the world of Nimbus, a celestial
universe of warring island tribes ruled by the Furies: Rain, Wind and Thunder.
One island is yours to command, One Fury is yours to honor. Bridge the heavens
to enemy islands and annihilate the opposition. Capture and sacrifice their
High Priests to gain Knowledge from your patron Fury. Harness the power of the
elements...and rule the skies. It's really different out here.
Breakthrough Multiplayer Warfare
A revolutionary Internet and LAN game design ensures no lag
eight-player battles, effortless player-matching and true alliances. Each
victory increases your island's ranking in the next furious encounter. Two
multplayer players per CD.
Unprecedented Real-Time Gameplay
As islands clash in 22 single-player missions, strategic
thinking and unit placement replace micromanagement, and become as critical as
unit firepower. Increase your island's resources through aggressive
obliterations and plundering of enemies.
Power Through Sacrifice
Play as Rain, Wind and Thunder. Capture and sacrifice enemy
High Priests to gain favor with your patron Fury, and be granted the sacred
Knowledge to increase you Island's military strength - and rule the
100% Microsoft Windows 95 compatible computer system
(including compatible 32-bit drivers for CD-ROM drive, video card, sound card
and input devices), Microsoft Windows 95/98/Me operating system (Note:
English language version of Microsoft Windows 95/98/Me operating system is
required), Pentium 90 MHz processor, 16MB RAM, 15MB of uncompressed hard
disk space, 256 color (640x480) VLB or PCI video card with 1MB RAM, 100% Sound
Blaster compatible sound card, double speed CD-ROM drive (300K/second sustained
transfer rate), 100% Microsoft compatible mouse and driver.
Additional System Requirements for Network Gameplay: 14.4
Kbps modem, 100% Windows 95 compatible network (LAN), IPX network (LAN) and/or
TCP/IP network (Internet Play).
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