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Need for
Speed III Hot Pursuit |
| $9.95 |
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(Win95/98/Me/XP) (Jewel Case w/ Manual) (NEED4S3PO) |
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Electronic Arts
Game - Racing
Ratings:
The FamilyPC 100 (June/July 1999)
The Thrill of the Chase
Race on both sides of the law with Hot Pursuit mode.
- Break the law and face the consequences
- Use radar, dispatchers, and roadblocks to track down
speeders
Multiplayer Racing
- Point-and-click hoop up via LAN, modem, or serial
cable
Download free cars
- Start with 13 of the world's most spirited supercars
- Add to your personal showroom from the NFS3 website
Race eight challenging tracks
- Exotic real-world environments test your skills
Technology & Flexibility
- Glide and D3D support as well as a software rendered
version
- Plays on a Pentium 166/16MB machine or 133/16MB with 3D
acceleration
13 Licensed Cars:
High Performance Coupes:
- 98 Corvette C5
- Aston Martin D87
- Jaguar XK8
- Mercedes SL600
- Italdesign Scighera
Italian Exotics:
- Ferrari 355FI Spider
- Ferrari 550 Maranello
- Lamborghini Countach 25th
- Lamborghini Diablo SV
Racebred Supercars:
- Jaguar Sport XJR-15
- Mercedes CLK 6TR
Pursuit Cars:
- 98 Corvette C5
- Lamborghini Diablo SV

Windows 95/98/Me/XP, 166 MHz Pentium class processor or
compatible (Intel, Cyrix, AMD) or 133 MHz Pentium class processor with graphics
acceleration card, 90MB free space for game on hard drive plus space for save
games (additional space required for DirectX installation), 16MB RAM, 4x CD-ROM
drive with Windows 95/98 CD-Rom driver, DirectX 5.0 or higher, high color
(65,536 color) capable 1MB PCI video card with DirectDraw compatible driver,
keyboard. Supported input devices: Any Direcinput compatible gaming devices
supported by Windows 95/98, including force feedback.
Tested on Windows XP. Runs great in both 800x600 and
1024x768; 16-bit color.
Recommended: Pentium 200 MHz, 110MB hard drive space plus
space for save games, 32MB RAM. Other: 3Dfx graphics accelerator card, 16-bit
sound card with DirectX compatible sound driver, mouse, any directinput capable
gaming devices supported by Windows 95/98, including force feedback, 32-bit
Window 95/98 CD-ROM driver, AGP or at least 8MB on-card memory (12MB for
version 2) required for dash boards in 3D accelerated mode.
Required for Multi-Player Option: Network (2 - 4 players)-
200 MHz CPU or faster, IPX compliant network, 1 CD per network game unless
using Remote Install option. Modem (2 player) - Windows 95/98 supported
28800bps or faster modem, high speed port (16550 UART). Serial Play (2 player)
- Null modem cable, high speed serial port (16550 UART). 32MB RAM.

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