|| Secret of the
||(Win95/98/Me/XP) (DVD Case) (NAUTILUSPR)
from Four Fat Chicks
B from Just
In The Depths Of The Ocean.... Lies A Mystery Most
Inspired by Jules Verne's: 20,000 Leagues Under the Sea. A young marine
researcher detects a large metal structure on the sonar. Unbelievably, the
researcher suspects that it might be the legendary Nautilus, an underwater
vessel, was said to have been lost well over a century ago.
Upon exploring the craft, he further discovers that Captain Nemo (the
missing Captain) has designed a form of artificial intelligence (AI) onboard
the vessel. Further, the AI mistakenly greets the researcher as the Captain
(Nemo) and begins to interact. Discovering that the researcher is not the
Captain however, spurs the AI into a high security - Intruder Watch - mode.
Thus the race begins as the researcher and
the vastly superior form of AI begin a deadly game of trying to outsmart one
another for control of the Nautilus.
Your challenge awaits.
original storyline, inspired by the classic novel by Jules Verne: 20,000
Leagues Under the Sea
exciting adventure filled with suspense, certain to delight and astound gamers
of all kinds
score and wonderfully immersive ambient sounds
Stunningly graphical detail
and challenging puzzles throughout .
Win95/98Me/XP: Pentium® II 300 MHz 32 Mb RAM 8 x CD-ROM Drive
DirectX® 8.0 Compatible Video Card DirectX® 8.0 Compatible Sound Card
Four Fat Chicks by Jen
"The Secret of the Nautilus could be improved by
some bigger hotspots and fewer timed portions, but on the whole I'd say it's a
worthy expenditure of a few adventure gaming dollars. I got many hours of
entertainment out of the deal. It is in no way a gold star effort, but it is
well worth the playing if your distaste for pixel-hunting and -killing doesn't
get in your way. Some parts are done extremely right, and the wrong things,
while wrong throughout, are relatively minor irritants. Besides, these days you
just have to love a game with no mazes in it."
Adventure by Robert Freese
"I really enjoyed this game. It ran flawlessly and provided plenty of
diverse and well thought out challenges. On the negative side, however, the
graphics were a disappointment. Throughout the game the background art looked
washed out and somewhat indistinct. Pixel hunting for items or hotspots was
sometimes as challenging as the puzzles themselves. The graphics were also
somewhat on the dark side. I found myself squinting, closing the blinds, and
turning off the lights.
"This is a very traditional "old fashioned" adventure game - which I enjoy a
lot. Although there is no ground broken here, you'll still get a lot of bang
for the buck."
Review by Steve Ramsey
"What starts with the promise of a rather enticing treatment of the famous
Jules Verne novel, almost immediately becomes derailed by a search for some of
the most minute hotspots ever encountered in a game, and one of the more messy
game interfaces devised. That it manages to stay on track owes much to the
subject matter of the game."
"This is essentially one big escape fest. You have to get out of the
Nautilus. You must find ways to gain access to other parts of the submarine,
which will require you to do mundane submarine type things like restoring power
or fixing gear systems or opening the viewing windows. You will also have to
overcome some not so submarine-like obstacles, predominantly the result of an
inbuilt defence mechanism."
"For me this game was a mixed bag. Many hotspots are indeed tiny, so
patience is more than just a virtue. It also dragged on at the end, where it
tended to be very much an exercise in simply finding hotspots and trying
everything. I certainly had no clear idea as to how to go about some of my
apparent tasks. I think in fact the submerged rooms sequence (not too far from
the end) was about where I had had enough. Up until then though, I had rather
enjoyed my efforts to escape. Even with its faults, The Secret of the Nautilus
provided me with reasonable entertainment. And yes, there is a giant
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