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2002 Season
Sold Out (Win98/Me/2000/XP) (DVD Case) (NASCAR02PR)

Publisher: Sierra

Game: Car Racing


89 from Action Trip

Satisfy Your Racing Addiction!

Race Against Jeff Gordon, Kevin Harvick, Dale Earnhardt Jr., Dale Jarrett, and more in the 2002 Season! Get behind the wheel of a 750 horsepower stock car and battle for the championship on real-life tracks. Get under the hood to fine-tune your car or just jump in and race against the best in Arcade Mode. Feel car vibrations, hear the roar of the engines, and sweat it out racing fender to fender at 180 miles per hour. The 2002 season has begun!


2002 Teams, Drivers and Sponsors: Improved photo-realistic graphics show off the new 2002 teams and drivers for the most accurate NASCAR® feel.

Real Life Nascar Drivers: Test your skills against all the top NASCAR® drivers, including Jeff Burton, Dale Earnhardt Jr., Jeff Gordon, Bobby Labonte, Dale Jarrett, and more.

All 23 tracks: From Talladega Superspeedway® to the Daytona International Speedway®, we've got them all including the new Chicagoland Speedway™ and Kansas Motor Speedway™, plus an amazing 3-mile fantasy track with 36-degrees of banking

Track Tours Narrated by Darrell Waltrip:Let Darrell Waltrip show you the ropes as he gives you the low-down on each NASCAR® venue.

Unparalleled Multiplayer Support: Race up to 43 players simultaneously over LAN or Internet for the most intense NASCAR®racing experience ever. Now you can race some of your favorite licensed cars online!

True-to-Life AL:The competition is tough when you're up against NASCAR® pros. Enhanced Artificial Intelligence ensures that professional drivers don't make rookie mistakes.

Create Highlight Reels:The easy-to-use Replay Editor lets you add sound, graphics, and special effects to make the most of your racing highlights.

Realistic Damage:Real hits mean real damage.

Revolutionary 3D Physics: Get the true feel of a 3400-pound stock car. Experience body roll, tire spin, and lockups. There's nothing closer to actual racecar handling.

Arcade Mode: Whether you're a novice driver or an old pro, Arcade Mode lets you skip the setup and jump right into the driver's seat for some serious racing fun.


Windows® XP/Me/2000/98 CD-ROM Pentium II® 450Mhz 64 MB RAM 16MB Direct 3D compatible video card 8X CD-ROM DirectX 8a (included on CD) Windows compatible sound device Mouse and keyboard Preferred System Requirements Pentium III® 800 MHz+ 128 MB RAM 32 MB Direct 3D compatible video card DirectSound compatible sound card DirectInput compatible game controller Internet/Multiplayer 32-bit Internet service provider with 28.8+ Modem or local area network (LAN Pentium II 233 MHz or higher, 32MB RAM, 20 MB free hard disk space, Direct 3D compatible video card (4 MB AGP Min.), DirectX compatible sound card, DirectX version 7.0 or higher required. modem required for Internet play.


Praise for NASCAR® Racing 2002 Season "How do you follow an act like [NASCAR® Racing 4]? Well, if you're part of the tireless crew at Papyrus, you ignore the fact that there's no one in your mirrors anymore and squeeze the gas pedal even harder." — PC Gamer

"While NASCAR® [Racing] 4 looked pretty wonderful, this [NASCAR® Racing 2002 Season] looks fantastic." — Computer Gaming World

"When it comes to stock car racing on the PC, Papyrus leads the pack to the checkered flag." Editor's Choice — GameZone


Action Trip by Ure "Vader" Paul

"Before any of you actually start playing NASCAR 2002, you'll have to take many crucial details into consideration - some of them are related to tweaking your car's performance, while others involve basic gameplay and graphics optimizations. This is one of the best things about NASCAR, because no matter what type of player you are, every game aspect can always be adjusted to your preferences. This means, if you're a passionate NASCAR buff there's a considerable amount of options for you to mess with; on the other hand, casual gamers can take the time to alter the game's settings to a less hardcore type of driving simulation. In the beginning, this selection can be made by going for either the stress-free and easy arcade-style racing, or the more realistic simulation option..."

"Each track requires you to keep up a certain tempo. The tracks are unique and have different curve angles. Now the trick here is to adapt to the track and go through it as fast as those turns allow you, while harassed by a large number of challenging cars. Well, harassed is perhaps the wrong word. Throughout the game, I was always attempting to go around the bends as fast as possible, which was rather difficult with other cars getting in my way (well, duh that's the point)..."

"Realism is everything in this game. First off, adjusting your vehicle before the race has a significant effect on the way it will handle itself on the road. For such details I'd recommend checking out the extremely meticulous (although non-interactive) tutorial. The control system responds well to your commands and it also corresponds with the laws of physics. The good in-game physics can be best distinguished in the way cars react to bumps, crashes, and massive collisions. Apart from reacting convincingly, they also have a great visual appeal. When you watch a reply of a race, you'll be able to see just how genuine the animations of these incidents are."

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