||(Win98/Me/2000/XP) (DVD Case) (NASCAR02PR)
Game: Car Racing
89 from Action
Satisfy Your Racing Addiction!
Race Against Jeff Gordon, Kevin Harvick,
Dale Earnhardt Jr., Dale Jarrett, and more in the 2002 Season! Get behind
the wheel of a 750 horsepower stock car and battle for the championship on
real-life tracks. Get under the hood to fine-tune your car or just jump in and
race against the best in Arcade Mode. Feel car vibrations, hear the roar of the
engines, and sweat it out racing fender to fender at 180 miles per hour. The
2002 season has begun!
2002 Teams, Drivers and Sponsors: Improved photo-realistic
graphics show off the new 2002 teams and drivers for the most accurate
Real Life Nascar Drivers: Test your skills against all the top
NASCAR® drivers, including Jeff Burton, Dale Earnhardt Jr., Jeff Gordon,
Bobby Labonte, Dale Jarrett, and more.
All 23 tracks: From Talladega
Superspeedway® to the Daytona International Speedway®, we've got them
all including the new Chicagoland Speedway and Kansas Motor
Speedway, plus an amazing 3-mile fantasy track with 36-degrees of banking
Track Tours Narrated by Darrell Waltrip:Let Darrell Waltrip
show you the ropes as he gives you the low-down on each NASCAR® venue.
Unparalleled Multiplayer Support: Race up to 43 players
simultaneously over LAN or Internet for the most intense NASCAR®racing
experience ever. Now you can race some of your favorite licensed cars online!
True-to-Life AL:The competition is tough when you're up
against NASCAR® pros. Enhanced Artificial Intelligence ensures that
professional drivers don't make rookie mistakes.
Create Highlight Reels:The easy-to-use Replay Editor lets
you add sound, graphics, and special effects to make the most of your racing
Realistic Damage:Real hits mean real damage.
Revolutionary 3D Physics: Get the true feel of a 3400-pound
stock car. Experience body roll, tire spin, and lockups. There's nothing closer
to actual racecar handling.
Arcade Mode: Whether you're a novice driver or an old pro,
Arcade Mode lets you skip the setup and jump right into the driver's seat for
some serious racing fun.
Windows® XP/Me/2000/98 CD-ROM Pentium II® 450Mhz 64 MB RAM
16MB Direct 3D compatible video card 8X CD-ROM DirectX 8a (included on CD)
Windows compatible sound device Mouse and keyboard Preferred System
Requirements Pentium III® 800 MHz+ 128 MB RAM 32 MB Direct 3D compatible
video card DirectSound compatible sound card DirectInput compatible game
controller Internet/Multiplayer 32-bit Internet service provider with 28.8+
Modem or local area network (LAN Pentium II 233 MHz or higher, 32MB RAM, 20 MB
free hard disk space, Direct 3D compatible video card (4 MB AGP Min.), DirectX
compatible sound card, DirectX version 7.0 or higher required. modem required
for Internet play.
IN THE PRESS
Praise for NASCAR® Racing 2002 Season "How do you
follow an act like [NASCAR® Racing 4]? Well, if you're part of the tireless
crew at Papyrus, you ignore the fact that there's no one in your mirrors
anymore and squeeze the gas pedal even harder." PC Gamer
"While NASCAR® [Racing] 4 looked pretty wonderful,
this [NASCAR® Racing 2002 Season] looks fantastic." Computer Gaming
"When it comes to stock car racing on the PC, Papyrus
leads the pack to the checkered flag." Editor's Choice GameZone
Action Trip by Ure "Vader" Paul
"Before any of you actually start playing NASCAR 2002, you'll have to take
many crucial details into consideration - some of them are related to tweaking
your car's performance, while others involve basic gameplay and graphics
optimizations. This is one of the best things about NASCAR, because no matter
what type of player you are, every game aspect can always be adjusted to your
preferences. This means, if you're a passionate NASCAR buff there's a
considerable amount of options for you to mess with; on the other hand, casual
gamers can take the time to alter the game's settings to a less hardcore type
of driving simulation. In the beginning, this selection can be made by going
for either the stress-free and easy arcade-style racing, or the more realistic
"Each track requires you to
keep up a certain tempo. The tracks are unique and have different curve angles.
Now the trick here is to adapt to the track and go through it as fast as those
turns allow you, while harassed by a large number of challenging cars. Well,
harassed is perhaps the wrong word. Throughout the game, I was always
attempting to go around the bends as fast as possible, which was rather
difficult with other cars getting in my way (well, duh that's the
"Realism is everything in this game. First off, adjusting your vehicle
before the race has a significant effect on the way it will handle itself on
the road. For such details I'd recommend checking out the extremely meticulous
(although non-interactive) tutorial. The control system responds well to your
commands and it also corresponds with the laws of physics. The good in-game
physics can be best distinguished in the way cars react to bumps, crashes, and
massive collisions. Apart from reacting convincingly, they also have a great
visual appeal. When you watch a reply of a race, you'll be able to see just how
genuine the animations of these incidents are."
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