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ZOOM Moto Racer 2
Sold Out (Win95/98) (Retail) (MOTORAC2PR)

Publisher: Delphine Software International / Electronic Arts


ESRB Rating: Everyone

Blistering Speed, Big Air, Endless Racing

The scorching motorcycle racing game is back - and totally cutomizable. Feel the adrenaline rush of high speed racing with a tire-smokin' superbike or a high-flyin' motocross bike and hang on for the ride of your life!

New Features:

New Track Creator:
Design your own tracks and save them for others to race.

Race on 32 shock-crumbling tracks.

Weather modes, night racing, and real-time lighting effects.

Arcade or Simulation Modes:
Choose the level of realism for the bike handling.

Multiplayer racing options:

  • As a single racer or part of a team
  • 4 players via split-screen or Internet
  • 8 player via LAN/network


Windows 95 or 98: Pentium 166 MHz or higher, Direct Draw compatible 2MB 2D video card in 65,536 color mode or supported Direct3D compatible 4MB 3D accelerator board, 5MB hard drive space plus space for DirectX and windows swap file, 32MB RAM, 4x or faster CD-ROM drive, DirectX 6 or higher, keyboard and mouse.

Input Devices Supported: All Direct Input compatible game devices supported by Windows 95 or 98 including those with force feedback.

Supported Graphic Accelerators: 3Dfx Voodoo Graphics, Voodoo 2, Voodoo2SLI, Voodoo Rush, Voodoo Banshee, Intel i740, Nvidia Riva 128, Riva TNT, Matrox G200, ATI 3D Rage Pro, Rage 128, 3D Labs Permedia 2, Rendition V2100.

Recommended: Pentium II 233 MHz, Direct 3D AGP bus 4MB or PCI bus 8MB 3D accelerator board, 200 MB hard drive space (additional space required for DirectX installation), 64MB RAM, 16 bit Direct Sound compatible sound card.

Required for Multiplayer: Pentium 200MHz - via local network; IPX or TCP/IP - via Internet; TCP/IP or IPX via KALI - via direct modem connection; 28.8 kbps - via serial cable link; 16550 UART.

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